Hi, I’m Luis Gabriel Kingeski, a Unity Developer and Gameplay Programmer with a Bachelor’s Degree in Software Engineering from Universidade Estadual De Ponta Grossa (2022).
Over the past 5+ years, I’ve worked on commercial and personal projects, focusing on developing and maintaining core gameplay systems in Unity using C#, implementing player interaction mechanics, and integrating third-party SDKs. I also have experience in porting games across multiple platforms.
I enjoy collaborating with designers and artists, iterating on gameplay based on feedback and testing, and turning ideas into polished, engaging experiences.
I also worked for over a year with Verse for UEFN.
I am currently open to remote Unity development opportunities and excited to contribute to projects where gameplay quality and player experience are a priority.
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