Rafael Milla Jiménez
I'm a Generalist 3D Artist, specialized in Stylized Characters/Props. My main softwares are Zbrush, Character Creatir 4, Maya and Substance Painter 3D.
About
I’m a Generalist 3D Artist, specialized in Stylized Characters/Props.
My main softwares are Zbrush, Character Creatir 4, Maya and Substance Painter 3D.
I can do 3D sculpting, do retopology, UV-Mapping, texturize, rig and animate.
- 4 years' experience
- Joined February 2026
Skills· 8
Languages
- Spanish; CastilianFluent
- EnglishIntermediate
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
Work experience
Unity 3D Developer · A FutureJun 2023 – Jul 2023 · 2 mos
Hybrid remote/on-site internship focused on Unity 3D development
Junior Intern · Spika TechMar 2021 – Jun 2021 · 4 mos
Mainly responsible for rigging human models and character animation for the Magellan VR experience
Freelance Artist · Self-EmployedJan 2021 – Dec 2025 · 5 yrs
Freelance artist providing 3D modelling, illustration and related services for various clients
Certifications and awards
Higher Vocational Training - 3D Animation, Video Games and Interactive Environments2019 – 2021
Certification in Video Game Development with Unity2024
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