Available to hire
I’m a Generalist 3D Artist, specialized in Stylized Characters/Props.
My main softwares are Zbrush, Character Creatir 4, Maya and Substance Painter 3D.
I can do 3D sculpting, do retopology, UV-Mapping, texturize, rig and animate.
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Language
Spanish; Castilian
Fluent
English
Intermediate
Work Experience
Junior Intern at Spika Tech
March 1, 2021 - June 30, 2021Mainly responsible for rigging human models and character animation for the Magellan VR experience
Unity 3D Developer at A Future
June 1, 2023 - July 31, 2023Hybrid remote/on-site internship focused on Unity 3D development
Freelance Artist at Self-Employed
January 1, 2021 - December 31, 2025Freelance artist providing 3D modelling, illustration and related services for various clients
Education
Qualifications
Higher Vocational Training - 3D Animation, Video Games and Interactive Environments
October 1, 2019 - July 1, 2021Certification in Video Game Development with Unity
February 1, 2024 - April 30, 2024Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
Beginner
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