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I’m Ash Kirk, a senior artist and illustrator with 15 years of experience as a professional artist in games, licensed design, and education. I love conceptualizing and collaborating with art directors and teams to deliver high‑fidelity visual content and brand‑consistent art styles. I have a particular interest in capturing the look of classic, realistic art digitally with a hand-touched charm while pushing my boundaries and trying as many new styles as I can.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Mentor/Teacher at Huckleberry Art Academy
September 1, 2023 - PresentTaught over 50 mentees ranging from beginners to industry professionals, with strict guidelines directing mentees to be the best version of themselves artistically. Developed educational courses for lighting, texture, color, and composition. Created short-form videos to educate aspiring artists. Delivered in-person lectures on the Huckleberry Discord server.
Concept Artist at Atmos Labs
December 1, 2021 - March 1, 2023Hired and managed outsourced concept artists for an unreleased game called Atmos and hired a new art director. Created concept art for exosuits, race hub, pit planes, machinery, and various regions throughout the game. Designed maps for world.
Art Director at Grimstar Entertainment
October 1, 2020 - May 1, 2023Managed artists and coders to implement artistic vision for an unreleased indie title Beatdown using Unity. Created character and creature concepts. Built in-game mockups and pitch documents. Textured 3D creatures and characters. Designed menu interface and icons.
Senior UI Artist and Illustrator at Arenanet, LLC
July 1, 2018 - June 1, 2024Trained team members on asset creation and helped develop style guides for Guild Wars 2 Gem Store and maps; used a proprietary engine. Collaborated with designers to create icons for End of Dragons, Secrets of the Obscure, Janthir Wilds, and Living World Season 3 through 5. Created and painted complex multi-zoom, multi-level interactive maps. Designed hundreds of banners for the Gem Store. Illustrated splash screens. Created weapon and creature concept art for Guild Wars 2 Living World and an unreleased title. Produced in-game video content for Guild Wars 2 blog. Designed comic panels and t-shirts for the official Guild Wars 2 website.
Multimedia Artist at Arenanet, LLC
July 1, 2016 - June 1, 2018Collaborated with art departments to produce content for the Guild Wars 2 official website, advertisements, and art book. Painted and photo-bashed illustrations and screenshots to evoke in-game visuals. Created icons for Heart of Thorns expansion and an unreleased title. Developed assets for Living World Season 3 episodic trailers.
Senior Illustrator and Designer at Fifth Sun Licensed Designs (now Mad Engine)
October 1, 2011 - May 1, 2015Trained and managed designers. Designed licensed, non-licensed, and original brand graphics. Edited assets of established brands to match specific styles for merchandising. Worked with over 60 licensors including Nintendo, Ubisoft, HBO, FX, DC, Star Wars; produced thousands of t-shirts; managed licensors accounts and presented style guides. Illustrated in-game assets used in Rovio’s Angry Birds franchise.
Multimedia Artist at Arenanet, LLC
June 1, 2015 - June 1, 2016Interface with marketing teams to produce content for the Guild Wars 2 official website, advertisements, and art book. Painted and photo-bashed illustrations and screenshots to evoke in-game graphics. Created icons for Heart of Thorns expansion and an unreleased title. Created and painted complex multi-zoom, multi-level interactive maps. Generated hundreds of banners for the gem store and promotional materials.
Mentor / Teacher at Huckleberry Art Academy
September 1, 2023 - PresentTaught over 50 mentees ranging from beginners to industry professionals; developed educational courses for lighting, texture, color, and composition; produced short-form videos to educate aspiring artists; delivered in-person lectures on the Huckleberry Discord server.
Art Generalist at Arenanet, LLC
July 1, 2016 - June 1, 2018Trained marketing team to create imagery for the official site; collaborated with designers to create icons, maps, and multi-zoom interactive maps; produced banners for the game store and concept art for key weapons and expansion visuals; contributed in-game art and promotional assets.
Conference Associate at Game Developers Conference (GDC) - San Francisco
January 1, 2012 - January 1, 2014Member of a highly selective volunteer/work-exchange program; trained other associates to run GDC SF; assisted speakers, answered questions, monitored sessions, and helped other associates find work in the game industry.
Guest Speaker at Fairview Teaching Program
January 1, 2012 - January 1, 2014Gave educational presentations to high school students interested in a career in design.
Education
Bachelor of Science in Applied Computer Graphics at California State University, Chico
February 1, 2007 - May 1, 2011Minor in Communication Design at California State University, Chico
February 1, 2007 - May 1, 2011Bachelor of Science in Applied Computer Graphics at California State University, Chico
February 1, 2007 - May 1, 2011Minor in Communication Design at California State University, Chico
February 1, 2007 - May 1, 2011Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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