I am a computer graphic artist with an engineering background, blending technical problem solving with creative visual storytelling. I have four years of production experience on Disney animated movies, specializing in Photoshop, Illustrator, and with working knowledge of InDesign and After Effects, plus strong 3D camera animation and motion graphics skills.
In addition to film work, I have freelanced in commercial graphics, logo design, vector illustrations, infographics, and video editing; I’ve taught 3D modeling for 3D printing as an educator in Seattle Public Schools and collaborated with clients like Sherlocked Games and Bellevue College on graphics and multimedia projects.
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