Audio Mixing & Mastering Engineer | Hip-Hop, Indie & Game Audio Remote audio engineer and former frontman with over two decades of real-world experience—from analog studio tracking at Professional Studios in Italy to running live sound on tour and fronting festival stages. I provide 100% remote mixing, mastering, and custom production for independent artists, producers, and game developers worldwide. Whether you need a messy vocal track leveled and glued to an instrumental, an indie game OST polished with clean stereo width, or full custom instrumental production, I focus on dynamic clarity, punch, and commercial loudness without squashing your dynamics. Mix & Master Turnaround: Fast 24–48 hours for singles and soundtrack cues. Custom Production: Arranged and scheduled per project milestones (flexible pacing). Specialties: Low-end punch & glue, vocal pocketing, stereo widening, LUFS loudness matching, and stem clean-up. DAW: Logic Pro X

Audio Mixing & Mastering Engineer | Hip-Hop, Indie & Game Audio Remote audio engineer and former frontman with over two decades of real-world experience—from analog studio tracking at Professional Studios in Italy to running live sound on tour and fronting festival stages. I provide 100% remote mixing, mastering, and custom production for independent artists, producers, and game developers worldwide. Whether you need a messy vocal track leveled and glued to an instrumental, an indie game OST polished with clean stereo width, or full custom instrumental production, I focus on dynamic clarity, punch, and commercial loudness without squashing your dynamics. Mix & Master Turnaround: Fast 24–48 hours for singles and soundtrack cues. Custom Production: Arranged and scheduled per project milestones (flexible pacing). Specialties: Low-end punch & glue, vocal pocketing, stereo widening, LUFS loudness matching, and stem clean-up. DAW: Logic Pro X

Available to hire

Audio Mixing & Mastering Engineer | Hip-Hop, Indie & Game Audio

Remote audio engineer and former frontman with over two decades of real-world experience—from analog studio tracking at Professional Studios in Italy to running live sound on tour and fronting festival stages. I provide 100% remote mixing, mastering, and custom production for independent artists, producers, and game developers worldwide.

Whether you need a messy vocal track leveled and glued to an instrumental, an indie game OST polished with clean stereo width, or full custom instrumental production, I focus on dynamic clarity, punch, and commercial loudness without squashing your dynamics.

Mix & Master Turnaround: Fast 24–48 hours for singles and soundtrack cues.

Custom Production: Arranged and scheduled per project milestones (flexible pacing).

Specialties: Low-end punch & glue, vocal pocketing, stereo widening, LUFS loudness matching, and stem clean-up.

DAW: Logic Pro X

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Language

English
Fluent
Italian
Fluent

Work Experience

Live Sound Engineer & Stage Technician at Death Mechanism
August 23, 2026 - Present
Official touring sound technician for Italian thrash metal trio Death Mechanism, dialing in fast-transient drum control and heavy guitar bus balance
Lead Mix & Master Engineer at Cocoa The Conscious
August 23, 2026 - Present
Engineered, mixed, and mastered the full-length album and multiple streaming singles for hip-hop artist Cocoa The Conscious (available on Spotify). Handled vocal leveling, surgical EQ, bus compression, and final LUFS loudness mastering across all commercial streaming platforms.

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment
    HAVE FAITH
    End-to-end custom music production, scoring, and sound design engineered in Logic Pro X. From initial composition and hybrid synthesis to surgical EQ, dynamic bus compression, and final LUFS mastering, I build broadcast-ready audio optimized for direct implementation into games, film, and streaming releases. Delivered as pristine 24-bit WAVs with seamless loop points, clean tail-outs, and full stem routing provided on milestone-based scheduling.
    Stereo Bus Mastering (Pre-Master Mixdown to Radio-Ready Release)
    A/B Mastering Demonstration (Balanced Mix vs. Final Master) A: Flat stereo mixdown with healthy headroom. B: Final commercial master featuring analog bus glue, tonal balance, harmonic saturation, and industry-standard LUFS streaming loudness without dynamic distortion.
    Full Mix & Master Transformation (Raw Stems to Commercial Master)
    A/B Demonstration (Raw vs. Finished Master) A: Raw, unmixed vocal take sitting dry over an unglued beat. B: Full mix and master transformation—showing vocal pocketing, top-end air, low-end punch, stereo widening, and competitive streaming loudness.

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