Hi, I’m Anastasia Glushkova. I’m a 2D CG Artist with over 9 years of experience in character design, visual development, and stylized illustration. I collaborate with international teams to create production-ready artwork for digital and interactive projects, bringing visual storytelling to life with strong composition and creative workflows. I’ve worked on animation-friendly assets and game-ready illustrations, translating briefs into clear visual directions and delivering polished artwork on time. I enjoy collaborating across disciplines and building cohesive visual worlds.

Anastasia Glushkova

Hi, I’m Anastasia Glushkova. I’m a 2D CG Artist with over 9 years of experience in character design, visual development, and stylized illustration. I collaborate with international teams to create production-ready artwork for digital and interactive projects, bringing visual storytelling to life with strong composition and creative workflows. I’ve worked on animation-friendly assets and game-ready illustrations, translating briefs into clear visual directions and delivering polished artwork on time. I enjoy collaborating across disciplines and building cohesive visual worlds.

Available to hire

Hi, I’m Anastasia Glushkova. I’m a 2D CG Artist with over 9 years of experience in character design, visual development, and stylized illustration. I collaborate with international teams to create production-ready artwork for digital and interactive projects, bringing visual storytelling to life with strong composition and creative workflows.

I’ve worked on animation-friendly assets and game-ready illustrations, translating briefs into clear visual directions and delivering polished artwork on time. I enjoy collaborating across disciplines and building cohesive visual worlds.

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Experience Level

Language

English
Advanced

Work Experience

2D CG Artist at Self-employed / Freelance
January 1, 2013 - Present
Independent 2D CG artist collaborating with international clients on character design, visual development, stylized environment assets, and game-ready assets. Translates creative briefs into clear visual directions and delivers polished, production-ready artwork for digital and interactive projects. Manages the full creative cycle independently, ensuring consistency, quality, and on-time delivery.
2D Artist at Game Forest
August 1, 2021 - February 28, 2022
Contributed to the visual development of game projects by designing characters, environments, and in-game graphics. Worked closely with cross-functional teams to maintain visual coherence and meet production timelines, supporting both gameplay and promotional materials.
Illustrator at The Soul Publishing (ADME)
October 1, 2018 - August 31, 2021
Created comic illustrations and visual content for one of the largest digital media platforms. Collaborated with script writers and project leads to translate narratives into engaging visual storytelling. Produced cover illustrations for YouTube channels across multiple projects and operated with structured production workflows using Slack, Asana, and Confluence in a fast-paced environment.
Illustrator at Studio Theory
July 1, 2014 - September 30, 2018
Developed illustrations for state-approved school textbooks for grades 3–4, as well as for children’s educational books and comics. Created visual content for websites and marketing materials, balancing creative expression with educational and commercial requirements.

Education

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Qualifications

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Industry Experience

Media & Entertainment, Gaming, Software & Internet
    uniE621 Stylised Character Illustration – Squirrels & Friendly Robot
    Stylised character illustration featuring expressive squirrel characters and a friendly robot companion. The scene was designed with a focus on storytelling, warm lighting, and appealing character shapes, suitable for game, animation, or children’s media projects. illustrator