I'm Attila Kiraly, a versatile concept artist and 3D animator with extensive experience in toy design, licensing, and visual development. I work across concept art, 3D production, packaging design, and presentation design for global licensors like Disney, Universal, and Nickelodeon. Based in Portsmouth, I have also collaborated internationally from Vienna, delivering production-ready assets and compelling visuals for kids' brands and entertainment projects. My workflow covers the entire 3D production pipeline—from modeling and texturing to rigging, animation, compositing, and post-production. I speak fluent English, with strong skills in Maya, Blender, After Effects, Photoshop, and Illustrator, and I enjoy shaping ideas into polished visuals that support marketing and product development. I thrive on feedback and delivering quality work on time, no matter the scale of the project.

Attila Kiraly

I'm Attila Kiraly, a versatile concept artist and 3D animator with extensive experience in toy design, licensing, and visual development. I work across concept art, 3D production, packaging design, and presentation design for global licensors like Disney, Universal, and Nickelodeon. Based in Portsmouth, I have also collaborated internationally from Vienna, delivering production-ready assets and compelling visuals for kids' brands and entertainment projects. My workflow covers the entire 3D production pipeline—from modeling and texturing to rigging, animation, compositing, and post-production. I speak fluent English, with strong skills in Maya, Blender, After Effects, Photoshop, and Illustrator, and I enjoy shaping ideas into polished visuals that support marketing and product development. I thrive on feedback and delivering quality work on time, no matter the scale of the project.

Available to hire

I’m Attila Kiraly, a versatile concept artist and 3D animator with extensive experience in toy design, licensing, and visual development. I work across concept art, 3D production, packaging design, and presentation design for global licensors like Disney, Universal, and Nickelodeon. Based in Portsmouth, I have also collaborated internationally from Vienna, delivering production-ready assets and compelling visuals for kids’ brands and entertainment projects.

My workflow covers the entire 3D production pipeline—from modeling and texturing to rigging, animation, compositing, and post-production. I speak fluent English, with strong skills in Maya, Blender, After Effects, Photoshop, and Illustrator, and I enjoy shaping ideas into polished visuals that support marketing and product development. I thrive on feedback and delivering quality work on time, no matter the scale of the project.

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Language

English
Fluent
Hungarian
Fluent
German
Intermediate

Work Experience

Add your work experience history here.

Education

Online Workshop at iAnimate Online Workshop
July 1, 2025 - September 1, 2025
Bachelor in Animation at Portsmouth University
October 1, 2007 - July 1, 2010

Qualifications

Intro to Feature Animation - iAnimate Online Workshop
July 1, 2025 - September 1, 2025

Industry Experience

Media & Entertainment, Manufacturing, Software & Internet, Retail, Professional Services