I’m an Unreal Engine developer with 4+ years creating AI that feels fun to fight, building multiplayer systems that run smoothly, and helping teams hit their goals. Comfortable working with GAS, Behavior Trees, and dedicated servers, I’m always looking for smart ways to make games more engaging. I also share my experience as an Unreal Engine Instructor, helping new developers level up their skills through Discord tips, group lessons, and mentoring sessions on YouTube.

Augusto A.S. Damasceno

I’m an Unreal Engine developer with 4+ years creating AI that feels fun to fight, building multiplayer systems that run smoothly, and helping teams hit their goals. Comfortable working with GAS, Behavior Trees, and dedicated servers, I’m always looking for smart ways to make games more engaging. I also share my experience as an Unreal Engine Instructor, helping new developers level up their skills through Discord tips, group lessons, and mentoring sessions on YouTube.

Available to hire

I’m an Unreal Engine developer with 4+ years creating AI that feels fun to fight, building multiplayer systems that run smoothly, and helping teams hit their goals. Comfortable working with GAS, Behavior Trees, and dedicated servers, I’m always looking for smart ways to make games more engaging. I also share my experience as an Unreal Engine Instructor, helping new developers level up their skills through Discord tips, group lessons, and mentoring sessions on YouTube.

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Experience Level

Intermediate

Work Experience

Multiplayer Programmer at Petit Fabrik
January 1, 2022 - Present
Led a team of developers, managing strategic planning, task allocation, and delivery schedules, ensuring milestones were met with quality. Maintained dedicated server infrastructure, addressed network replication, ping and latency optimization to ensure smooth online play. Implemented a customizable skins system fully integrated with multiplayer replication. Handled cross-platform builds for Android and iOS, optimizing performance and stability for mobile devices. Developed core multiplayer game play features in Unreal Engine using Gameplay Ability System (GAS).
Gameplay Programmer at Exodus Developer – Ground Zero
January 1, 2022 - October 17, 2025
Developed foundational mechanics for the main character of a multiplayer FPS game, including animation cycles, weapon types, weapon pickups, inventory systems, using Unreal's replication system.
AR Programmer at NewDreams – Sao Paulo, Brazil
January 1, 2021 - October 17, 2025
AR programming for Android and iOS using Google's AR Core integrated with Unreal Engine. Created scene visualization intended for museum exhibits and book scanning.
Unreal Engine Instructor at Discord & YouTube – Sao Paulo, Brazil
January 1, 2023 - Present
Offering useful tips and tricks to Unreal Engine developers on Discord. Hosting group lessons and mentoring sessions on YouTube, guiding new developers in improving their skills. Making game development easier to understand.

Education

Graphic Design at SAGA, Sao Paulo
January 1, 2016 - January 1, 2017
Game Development at PlayGame, SAGA, Sao Paulo
January 1, 2016 - January 1, 2017
Electronics Technician High School at ETEC Getulio Vargas, Sao Paulo
January 1, 2017 - January 1, 2019
Entrepreneur Training Program at Cubo Itaú, Sao Paulo
August 1, 2019 - December 1, 2019
Blueprints & AI - Official Training at Unreal Academy, Online
January 1, 2019 - January 1, 2020
Associate Degree in Game Development at FIA P, Sao Paulo
January 1, 2020 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Intermediate

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