Hi there! I’m Aurelio Miravalls, a technical artist specializing in Unity and Unreal Engine 5. I’m a creative problem-solver with confident VFX, shading, tooling, and optimization knowledge, and I love improving game visuals while delivering feedback that enhances the player's experience. I’ve led the Technical Art and VFX pipeline for open-world mobile games, engineered custom shaders, materials, and tools, and optimized rendering to keep frame rates stable on low-end devices. I also develop modular Unity assets for the Asset Store and collaborate across teams to take projects from prototype to release. I have 6 years of experience developing in Unity.

Aurelio Miravalls

Hi there! I’m Aurelio Miravalls, a technical artist specializing in Unity and Unreal Engine 5. I’m a creative problem-solver with confident VFX, shading, tooling, and optimization knowledge, and I love improving game visuals while delivering feedback that enhances the player's experience. I’ve led the Technical Art and VFX pipeline for open-world mobile games, engineered custom shaders, materials, and tools, and optimized rendering to keep frame rates stable on low-end devices. I also develop modular Unity assets for the Asset Store and collaborate across teams to take projects from prototype to release. I have 6 years of experience developing in Unity.

Available to hire

Hi there! I’m Aurelio Miravalls, a technical artist specializing in Unity and Unreal Engine 5. I’m a creative problem-solver with confident VFX, shading, tooling, and optimization knowledge, and I love improving game visuals while delivering feedback that enhances the player’s experience.

I’ve led the Technical Art and VFX pipeline for open-world mobile games, engineered custom shaders, materials, and tools, and optimized rendering to keep frame rates stable on low-end devices. I also develop modular Unity assets for the Asset Store and collaborate across teams to take projects from prototype to release. I have 6 years of experience developing in Unity.

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Experience Level

Language

Spanish; Castilian
Fluent
Catalan; Valencian
Fluent
English
Fluent

Work Experience

Technical Artist Owner at Astrapuffs
January 1, 2025 - March 31, 2026
Developed and published highly-rated modular assets on the Unity Asset Store, achieving over 10,000 downloads. Provided technical art and VFX solutions that seamlessly integrated into various professional and indie games. Led cross-team collaboration and helped drive product quality and performance.
Unity Asset Maker at Freelance
June 1, 2024 - Present
Provided technical art and VFX solutions that seamlessly integrated into various professional and indie games. Developed modular assets for the Unity Asset Store with over 10,000 downloads. Led the AR mobile game project 'Guardianes de Segorbe' using Unreal Engine 5 and related tooling.
Unreal Developer / Tech Artist (Contract) at IN IT
June 1, 2023 - January 31, 2024
Led cross‑team collaboration and explored rendering pipelines for mobile and VR. Developed an immersive VR prototype and created custom 3D models, shaders and visual effects, establishing the game's core atmosphere.
Unity Developer (Internship) at IN IT
December 1, 2022 - March 31, 2023
Computer science program focused on game development, including object-oriented programming, algorithms, 3D modeling, animation, AI, procedural level generation, 2D art basics, and game engine experience, with a solid understanding of shaders.
Technical Artist / Owner at Astrapuffs
January 1, 2025 - March 1, 2026
Developed and published highly-rated modular assets on the Unity Asset Store, achieving over 10,000 downloads. Provided technical art and VFX solutions integrated into various professional games.
Unreal Developer / Tech Artist (Contract) at IN IT Castellón de la Plana
June 1, 2023 - January 1, 2024
Led technical programming and VFX development for an AR mobile game using Unreal Engine 5; resolved rendering challenges and optimized performance for mobile hardware; drove the project from prototype to its official stable release on Google Play Store.
Tech Artist at Astra Puffs
January 1, 2025 - March 1, 2026
Developed and published highly-rated modular assets on the Unity Asset Store; provided technical art and VFX solutions; integrated into professional and indie games; achieved over 10,000 downloads.
Unity Asset Maker Freelancer at Freelance / Self-Employed
June 1, 2024 - Present
Provided technical art and VFX solutions embedded into a variety of professional and indie games; developed modular assets for Unity Asset Store with over 10k downloads and contributed to multiple titles.
Technical Artist / Owner at Astrapuffs (USA)
January 1, 2025 - March 1, 2026
Developed and managed technical art and VFX pipelines for mobile-focused projects; delivered assets with strong visuals while maintaining performance targets.
IT Intern (Game Development) at IN IT (Castellón de la Plana)
June 1, 2023 - January 1, 2024
Computer Science program focused on game development, including object-oriented programming, algorithms, 3D modeling, animation, AI, procedural level generation, 2D art basics, and game engine experience, with a solid understanding of shaders.
Technical Artist & Owner at Astrapuffs
January 1, 2025 - March 1, 2026
Led the Technical Art and VFX pipeline for an open-world mobile game in Unity; Engineered custom shaders, materials, VFX and tools; Optimized rendering performance for low-end devices; Drove project from prototype to official release on Google Play Store; Achieved over 10k downloads.
Unity Developer / Technical Artist (Contract) at IN IT Castellón de la Plana
June 1, 2023 - January 1, 2024
Developed immersive VR prototype in Unity featuring innovative treadmill-based locomotion. Designed custom 3D models, shaders, and visual effects to establish the game's core atmosphere.

Education

Degree at Universidad Jaume I
January 1, 2019 - January 1, 2023
Degree in Computer Science at Universitat Jaume I
January 1, 2019 - January 1, 2023
Computer Science Program focused on Game Development at IN IT Castellón de la Plana
June 1, 2023 - January 1, 2024
Bachelor's degree at Jaume I University
January 1, 2019 - January 1, 2023
Bachelor's degree (field not specified) at Universidad Jaume I
January 1, 2019 - January 1, 2023
VR Prototype Development at IN IT Castellón de la Plana
June 1, 2023 - January 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education