I am a sound designer, music producer, audio engineer, and educator with experience across gaming, film and television, live events, academic programs, and digital media. I enjoy shaping sound from concept to final mix, working across sound design, dialogue and voice design, music composition, recording, editing, mixing, mastering, and audio implementation. My work has included more than 100 game and media projects, including slot games, promotional videos, animatic simulations, trailers, advertisements, and interactive installations.
I am also passionate about teaching and building creative communities. I have led music production programs, developed course content and teaching materials, conducted sound design workshops, and collaborated with artists, educators, developers, and production teams. Alongside professional audio work, I enjoy playing tribal instruments, producing electronic and world music, traveling to remote villages, and exploring new ways to make sound more expressive and meaningful.
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