Available to hire
Hi, I’m Beau Brokop, a film and animation director and art director with a passion for storytelling through visuals. I lead creative teams to craft cohesive brand experiences, cinematic animations, and engaging concept art for games and networks.
From founding Lag Dot to collaborating with Rooster Teeth, Tool, and Porter Robinson, I blend hands-on artistry with leadership to bring ideas to life and push creative boundaries.
Experience Level
Expert
Expert
Work Experience
Owner & Art Director at Lag Dot
January 1, 2020 - PresentLed artistic vision and conceptualized visuals for a diverse range of professional clients, oversaw high-quality animations and motion graphics, and refined visual identities to strengthen brand presence and engagement.
Director at Lag Dot
January 1, 2011 - PresentFilm & Animation Director overseeing creative and technical direction of animated and live-action projects; co-directed a music video for Tool and tour visuals for Porter Robinson.
Lead Artist at Rooster Teeth
January 1, 2018 - January 1, 2024Visual development for various clients and network projects; art/turnarounds for characters, vehicles, and props for animation; provided feedback, notes, and onboarding support for artists.
Senior Concept Artist at Machine Zone
January 1, 2016 - January 1, 2018Implemented all levels of production art from concept and design to icons and illustrations; influenced direction for multiple games; created art guidelines to improve consistency across outsourcing teams.
Art Director at X-Cube Games
January 1, 2014 - January 1, 2015Provided high-level concepts and direction to a 4-person art team; organized task lists and ensured deliverables encompassed quality and functionality; met with clients to keep projects on task and in sync with milestones; directed and oversaw meetings remotely with a 12-person art team in India.
Senior Concept Artist at Perblue
January 1, 2011 - January 1, 2013Senior concept artwork contributing to game design and asset production; collaborated with teams to shape visual direction.
3D Artist at VCelebrate
January 1, 2009 - January 1, 2010Created 3D assets and visuals to support game and media production pipelines.
Concept Artist at Forever Interactive
January 1, 2009 - January 1, 2009Produced concept art to drive art direction and asset creation for projects.
Director: Film & Animation Director at Lag Dot
January 1, 2011 - PresentDirected award-winning films that received industry recognition, showcasing distinctive visual style and storytelling expertise. Led the creative and technical direction of animated and live-action projects, bringing compelling narratives to life through innovative techniques. Co-directed a music video for the band Tool, and tour visuals for Porter Robinson, lending artistic vision with cutting-edge animation to create impactful pieces.
Education
Qualifications
Industry Experience
Media & Entertainment, Gaming
Experience Level
Expert
Expert
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