I’m a motivated and highly driven Game Developer with hands-on experience creating 2D and 3D games in Unity, with a strong foundation in C# programming, gameplay systems, animation pipelines, UI development, and rapid prototyping. I have experience in small-team collaboration, winning a university game jam, and developing complete gameplay systems end-to-end. I am currently advancing my skills through college coursework in game development and computer science.
I enjoy turning ideas into polished gameplay, collaborating with designers and artists to integrate features smoothly into production pipelines, and tuning gameplay for a responsive, fun player experience.
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