I am an interdisciplinary creative leader with a strong background in CG content creation, real-time engines, and game development. I have led art and tech teams across VR/AR and mobile titles, driven innovative workflows, and shaped multiple successful IPs from concept to delivery. I thrive on fostering collaboration, mentoring artists, and delivering engaging experiences through a blend of technical know-how and visual storytelling. Over the years I have founded and steered studios, directed animation and 3D production, and collaborated with publishers to bring ambitious projects to life. My passion is building cohesive teams that push creative boundaries while maintaining robust production pipelines and high-quality art standards.

Baris Cigal

I am an interdisciplinary creative leader with a strong background in CG content creation, real-time engines, and game development. I have led art and tech teams across VR/AR and mobile titles, driven innovative workflows, and shaped multiple successful IPs from concept to delivery. I thrive on fostering collaboration, mentoring artists, and delivering engaging experiences through a blend of technical know-how and visual storytelling. Over the years I have founded and steered studios, directed animation and 3D production, and collaborated with publishers to bring ambitious projects to life. My passion is building cohesive teams that push creative boundaries while maintaining robust production pipelines and high-quality art standards.

Available to hire

I am an interdisciplinary creative leader with a strong background in CG content creation, real-time engines, and game development. I have led art and tech teams across VR/AR and mobile titles, driven innovative workflows, and shaped multiple successful IPs from concept to delivery. I thrive on fostering collaboration, mentoring artists, and delivering engaging experiences through a blend of technical know-how and visual storytelling.

Over the years I have founded and steered studios, directed animation and 3D production, and collaborated with publishers to bring ambitious projects to life. My passion is building cohesive teams that push creative boundaries while maintaining robust production pipelines and high-quality art standards.

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Language

English
Fluent

Work Experience

Founder & Lead Developer at Chrono XR
January 1, 2025 - Present
Lead the development for a multi-platform VR/MR game IP, guiding core team efforts, defining technical strategy, and overseeing creative direction for innovative gameplay and experiences.
Head of Art & Tech - Art at Chimera Entertainment GmbH
December 31, 2024 - October 1, 2025
Direct the art department's strategy and policies, including AI usage, data systems, and workflow pipelines. Oversee art team work, provide constructive feedback, hire and supervise a diverse team of 28 professionals, and establish leadership structures to empower artists and ensure high-quality outputs across projects.
Co-Founder / Art Director & Game Developer at Badutv / Xpanse Game Studio
December 31, 2020 - October 1, 2025
Founded and led a mobile game studio, collaborating with publishers such as Rollic, Kwalee, Lion, Boombit, and Voodoo. Contributed to design, code, and implementation of game features and mechanics; prototyped and launched numerous mobile games and AR/VR applications; built and managed development teams.
Head of 3D Department at Ceidot Game Studios
December 31, 2012 - October 1, 2025
Supervised the 3D department, ensured timely and quality CG asset production, and collaborated with other team leads to establish efficient pipelines and workflows.
Animator & 3D Generalist at Animax Animation Studio
December 31, 2011 - October 1, 2025
Directed animation and production workflows for TV/film assets, creating high-quality 3D assets and motion sequences for multiple projects.
Series Director/ Animation Supervisor at Animax Animation Studios
December 31, 2011 - October 1, 2025
Led the animation production workflow for multi-season television, planned episodic and seasonal work, supervised storyboard-to-edits, and managed teams of 70+ animators under strict deadlines and budgets. Directed interactive TV/game components for related IP.
Co-Founder / Art & Creative Director at DC Creative Studios Ltd.
December 31, 2008 - October 1, 2025
Developed real-time and animation productions for clients; led a team of five; delivered full production pipelines for reel and 3D animated films and TV ads.
Lead Artist / 3D Generalist at Strategame Game Studio
December 31, 2006 - October 1, 2025
Collaborated with designers and developers to create visual game assets; contributed to game design input and asset production; mentored junior artists to foster a collaborative and creative environment.

Education

Bachelor of Fine Arts in Animation at Anadolu University
January 1, 2001 - October 1, 2025

Qualifications

License to Lead
January 1, 2021 - December 31, 2022
Digital Marketing
January 1, 2015 - October 1, 2025
Business Management Certificate
January 1, 2012 - October 1, 2025

Industry Experience

Media & Entertainment, Gaming, Software & Internet