🎮 Unity Game Developer | C# Scripting | NPC AI, Interactions & Gameplay Systems
I help turn ideas into smooth, functional gameplay systems in Unity.
I specialize in building and improving core game features such as NPC AI, player interactions, UI systems, and gameplay mechanics using C#. Whether you need a system built from scratch or bugs fixed in an existing project, I focus on clean logic and reliable performance.
Here’s what I can help you with:
• NPC AI (NavMesh, patrol systems, behavior logic)
• Player interactions (raycasting, pickup/use systems)
• UI systems (inventory, prompts, menus)
• Gameplay mechanics and systems
• Bug fixing and code improvements
I’ve been working hands-on with Unity systems like NavMesh, animations, and behavior logic, solving real development problems and building practical features—not just tutorials.
I care about:
✔ Clean, readable code
✔ Fast communication
✔ Delivering exactly what works (not overcomplicating things)
If you need a Unity developer who can jump in, understand your system, and get things working properly—let’s talk.
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