Bassam Altaki
I am a Unity Game Developer with hands-on experience building scalable gameplay systems, AI-driven mechanics, and production-ready features.
About
I am a Unity Game Developer with hands-on experience building scalable gameplay systems, AI-driven mechanics, and production-ready features. I focus on clean architecture, finite state machines (FSM), UI systems, and performance optimization.
Currently I contribute as a Unity Game Developer at Fahy Studios (Remote), where I develop gameplay systems using C# and Unity; I implement FSM-based AI systems and modular architectures; I build object pooling, wave spawner, inventory, and stat systems; and I continually optimize performance to reduce runtime memory usage.
- 3 years' experience
- Joined February 2026
Languages
- EnglishFluent
- ArabicFluent
Industry experience
- Gaming
Work experience
Developed gameplay systems using C# and Unity. Implemented FSM based AI systems and modular architecture. Built object pooling, wave spawner, inventory, and stat systems. Optimized performance and reduced runtime memory usage.
Education
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