Available to hire
I am a Unity Game Developer with hands-on experience building scalable gameplay systems, AI-driven mechanics, and production-ready features. I focus on clean architecture, finite state machines (FSM), UI systems, and performance optimization.
Currently I contribute as a Unity Game Developer at Fahy Studios (Remote), where I develop gameplay systems using C# and Unity; I implement FSM-based AI systems and modular architectures; I build object pooling, wave spawner, inventory, and stat systems; and I continually optimize performance to reduce runtime memory usage.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Arabic
Fluent
Work Experience
Unity Game Developer at Fahy Studios
August 1, 2023 - PresentDeveloped gameplay systems using C# and Unity. Implemented FSM based AI systems and modular architecture. Built object pooling, wave spawner, inventory, and stat systems. Optimized performance and reduced runtime memory usage.
Education
Bachelor's in Artificial Intelligence at University of Petra
January 11, 2030 - January 1, 2027Bachelor's in Artificial Intelligence at University of Petra
January 11, 2030 - January 1, 2027Qualifications
Industry Experience
Gaming
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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