I am a 3D artist with a background in industrial design who transforms ideas into immersive, technically sound environments using Unreal Engine and other tools.\n\nI bring a practiced eye for atmosphere, optimization-aware asset creation, and a storytelling approach to elevate your 3D projects and ensure performant real-time experiences.

Bassem Mili

I am a 3D artist with a background in industrial design who transforms ideas into immersive, technically sound environments using Unreal Engine and other tools.\n\nI bring a practiced eye for atmosphere, optimization-aware asset creation, and a storytelling approach to elevate your 3D projects and ensure performant real-time experiences.

Available to hire

I am a 3D artist with a background in industrial design who transforms ideas into immersive, technically sound environments using Unreal Engine and other tools.\n\nI bring a practiced eye for atmosphere, optimization-aware asset creation, and a storytelling approach to elevate your 3D projects and ensure performant real-time experiences.

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Language

Arabic
Fluent
French
Fluent
English
Fluent

Work Experience

3D Games Artist at 3D Waves
March 31, 2024 - March 31, 2024
Photogrammetry for archaeological sites; 3D modeling, texturing and animation for VR (virtual reality) and AR (augmented reality) experiences. Optimising 3D assets and environments for immersive experiences.
3D Games Artist at Inherited Games Studio
April 1, 2024 - November 5, 2025
3D modeling, texturing and animation for VR (virtual reality) and AR (augmented reality) experiences. Optimising 3D assets and environments for immersive experiences. Setting up game environments in game engines (Unity 3D, Unreal Engine).
Teaching Assistant at Higher Institute of Fine Arts of Sousse
September 1, 2022 - November 5, 2025
Teach masters students how to reconstruct and restructure archaeological and cultural sites via digital tools. Introduce and teach students optimization techniques of video games in order to integrate their work in immersive experiences. Teach modeling, texturing and animation techniques in order to bring history to life.
3D Games Artist at 3D Waves
March 1, 2024 - March 1, 2024
Photogrammetry for archaeological sites, 3D modeling, texturing and animation for VR (virtual reality) and AR (augmented reality) experiences. Optimising 3D assets and environments for immersive experiences.

Education

Bachelor in Product Design at Higher Institute of Fine Arts of Sousse
September 1, 2015 - June 30, 2018
Master in Product Design at Higher Institute of Fine Arts of Sousse
September 1, 2019 - June 30, 2021
Bachelor in Product Design at Higher Institute of Fine Arts of Sousse
September 1, 2015 - June 1, 2018
Master in Product Design at Higher Institute of Fine Arts of Sousse
September 1, 2019 - June 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services