Hi, I'm Ivan Atanassov, a game designer and consultant based in Sofia, Bulgaria. I specialize in system and combat design, world-building, UX and monetization, with a track record across PC, mobile and MMO titles. I've led design teams, shipped features, and built engaging experiences even when working under NDA. I value collaboration, honesty, and continuous learning, and I believe great games come from balancing ambition with practical execution and strong community engagement.

Ivan Atanassov

Hi, I'm Ivan Atanassov, a game designer and consultant based in Sofia, Bulgaria. I specialize in system and combat design, world-building, UX and monetization, with a track record across PC, mobile and MMO titles. I've led design teams, shipped features, and built engaging experiences even when working under NDA. I value collaboration, honesty, and continuous learning, and I believe great games come from balancing ambition with practical execution and strong community engagement.

Available to hire

Hi, I’m Ivan Atanassov, a game designer and consultant based in Sofia, Bulgaria. I specialize in system and combat design, world-building, UX and monetization, with a track record across PC, mobile and MMO titles.

I’ve led design teams, shipped features, and built engaging experiences even when working under NDA. I value collaboration, honesty, and continuous learning, and I believe great games come from balancing ambition with practical execution and strong community engagement.

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Language

Bulgarian
Fluent
English
Advanced
Russian
Intermediate

Work Experience

Consulting Lead Designer/Producer at Eskape2Play
March 1, 2019 - December 31, 2022
Provided high-level game design direction and feature design for projects under NDA; mentored junior designers and aligned product concepts with monetization goals.
Part of Design Team at Imperia Online
June 1, 2014 - June 1, 2016
Responsible for creating new features for the main game; contributed to the World Cup Competition rules to make it more dynamic and competitive until the end.
Senior Game Designer / Lead at Masthead Studios
May 1, 2009 - May 1, 2010
Contributed to core game design, systems and feature development during the asteroid years for the company’s projects.

Education

Master Degree in Film and Television Arts at National Academy of Theater and Film Art
September 1, 2006 - March 1, 2008
Master Degree in Labor and Human Resource Management at University of National and World Economy
September 1, 1993 - July 1, 1998

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services