Available to hire
Hi, I’m Benjamin Lerner, a Game Programmer with experience developing Unity and C++ projects in team-based environments. I’m currently completing a Game Programming diploma at NSCC, focusing on gameplay systems, debugging, and performance optimization.
I have a background in Systems Engineering and Agile development, with experience working in collaborative software teams.
Language
Spanish; Castilian
Advanced
Work Experience
Salesforce Consultant at BlueTech Group
April 1, 2022 - August 1, 2024Gathered client requirements and implemented Salesforce CRM solutions. Worked in Agile teams to deliver technical solutions for clients. Supported issue resolution and system improvements.
Lead Programmer at The Extraction
January 1, 2026 - April 1, 2026Led gameplay and system programming for The Extraction. Maintained code quality by identifying and resolving bugs, collaborated on core gameplay systems, and improved stability and performance through debugging and testing.
Game Programmer at Kingdom of Shifting Shadows
September 1, 2025 - December 1, 2025Collaborated with a Game Artist to develop an upgrade-based beat 'em up game. Implemented gameplay features, contributed to balancing, and performed bug fixing during development.
Unity Developer Co-op at Besszong
April 1, 2026 - May 1, 2026Five-week internship focusing on Unity-based development. Contributed to gameplay, UI, and network features, while navigating various technical challenges.
Education
Diploma in Game Programming at Nova Scotia Community College (NSCC)
January 1, 2024 - January 1, 2026Bachelor's Degree in Information Systems Engineering at Universidad Peruana de Ciencias Apliadas (UPC)
January 1, 2013 - January 1, 2022Game Design & Storytelling Certificate at Artigames
January 1, 2017 - January 1, 2017Qualifications
Industry Experience
Gaming, Software & Internet, Professional Services, Education, Media & Entertainment
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