Available to hire
Motion Editor / 3D Animator with 4+ years’ experience across performance capture, motion capture cleanup, retargeting,
animation polish and real-time animation pipelines. Comfortable collaborating across technical and creative disciplines within fast
paced production environments using Autodesk Maya, Motion Builder, and Unreal Engine. Having worked at Ninja Theory, maginarium Studios & Inspired Entertainment.
Experience Level
Language
English
Fluent
Work Experience
3D Animator at Inspired Entertainment
January 1, 2023 - PresentCleaned, refined and polished motion capture data into final in-game animation assets for sports-based gaming products. Worked on large multi-character performances of up to 24 active performers per shot, resolving timing, interaction and polish issues. Enhanced animation quality through motion blending, timing adjustments, prop/ball/puck interaction fixes, net simulations and final delivery polish. Supported motion capture shoots and workflow improvements within a small, fast-paced animation team using Autodesk Maya.
Motion Editor at Imaginarium Studios
May 1, 2022 - January 1, 2023Processed, cleaned and refined motion capture data for character animation pipelines. Repaired animation issues including character intersections, prop interactions and environmental collisions. Enhanced motion quality through posture, finger animation, timing and weight adjustments. Maintained non-destructive workflows, tracked tasks in ftrack, and organised production data to project requirements.
Data Processor (Contractor) at Ninja Theory
June 1, 2021 - May 1, 2022Processed and refined performance capture data within a real-time pipeline for AAA game production. Collaborated with animation and technical teams to deliver high-quality, game-ready character performance data. Worked with MotionBuilder, Shogun Post, Unreal Engine and Vicon optical motion capture systems, while supporting capture shoots and changing pipeline needs.
Education
MA Motion Capture & Technical Animation at Staffordshire University
January 1, 2018 - January 1, 2019BSc Video Game Design at Staffordshire University
January 1, 2015 - January 1, 2018Qualifications
Industry Experience
Gaming, Media & Entertainment
Experience Level
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