Available to hire
Hi there! I’m Vladyslav Bezzubchak, a 3D artist with a strong design foundation and a passion for creating stylized game characters and assets. I enjoy building polished low-poly and mid-poly models that work smoothly for mobile games, and I collaborate well in Blender and Unity to turn ideas into ready-to-use assets.
Based in Katowice, Poland, I’ve developed a workflow that blends Blender for modeling with Photoshop for texturing, UV mapping, and texture baking, plus basic rigging and animation to bring assets to life in mobile games and other projects.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Beginner
Polish
Advanced
Ukrainian
Fluent
Russian
Fluent
Work Experience
3D Artist at Game World Development
January 1, 2025 - January 1, 2025Developed an original stylized 3D scene inspired by the atmosphere of the game Frozen City, including my own modifications and additions. Created low-poly and mid-poly models, prepared textures, retopology, UV mapping, texture baking, and basic rigging. Worked with Blender and Unity to model characters, environments, props, and scenes for mobile formats; integrated assets into Unity with attention to platform requirements and basic interactivity; assets and scenes suitable for portfolio demonstration.
3D Artist - Freelance at Self-employed / Freelance
December 31, 2025 - December 31, 2025Freelance projects (2025) including stylized 3D scenes featuring a robotic character in a whimsical garden-forest environment, adapted for mobile games and integrated into Unity. Also created various other stylized 3D projects, including characters, environments, props, and scenes for mobile formats.
3D Artist at Game World Development
January 1, 2024 - PresentDeveloped an original stylized 3D scene inspired by the Frozen City game, with modifications and additions. Created environment elements, props, and characters for casual mobile formats; assets were integrated into Unity in line with platform requirements.
Freelance 3D Artist at Self-employed / Portfolio
January 1, 2025 - PresentCreated stylized 3D scenes including robotic character in whimsical garden-forest environments for mobile games; produced a range of stylized assets (characters, environments, props) and integrated into Unity; showcased in portfolio.
Education
Secondary Education at Kamyanets-Podilskyi Gymnasium No. 1420
January 1, 2011 - January 1, 2017Higher Education at Kamyanets-Podilsky College of Construction, Architecture and Design
January 1, 2017 - January 1, 2021Secondary Education at Kamyanets-Podilskyi Gymnasium No. 1420
January 1, 2011 - January 1, 2017Bachelor's Degree at Kamyanets-Podilskyi College of Construction, Architecture and Design
January 1, 2017 - January 1, 2021Secondary Education at Kamyanets-Podilskyi Gymnasium No. 1420
January 1, 2011 - January 1, 2017Higher Education at Kamyanets-Podilskyi College of Construction, Architecture and Design
January 1, 2017 - January 1, 2021 at Kamyanets-Podilskyi Gymnasium No. 14
January 1, 2011 - January 1, 2017 at Kamyanets-Podilskii College of Construction, Architecture and Design
January 1, 2017 - January 1, 2021Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services, Education
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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