Hi, I’m Ben T.E. I’m a Narrative Game Writer and Animator with over 15 years of experience crafting in-game cinematic moments, character animation, and compelling storytelling across multiple platforms. I’ve led teams of 40+ artists, built streamlined pipelines, and collaborated with cross-disciplinary teams to deliver high-quality assets on schedule. I’m passionate about storytelling, gameplay design, and mentoring others to grow their skills. I’m a lifelong learner who loves exploring new tools—from Unreal Engine to Toon Boom—while keeping the craft of animation and narrative design at the center of what I do. I thrive in collaborative environments, value clear communication, and enjoy shaping experiences that delight players and push creative boundaries.

Ben T.E.

Hi, I’m Ben T.E. I’m a Narrative Game Writer and Animator with over 15 years of experience crafting in-game cinematic moments, character animation, and compelling storytelling across multiple platforms. I’ve led teams of 40+ artists, built streamlined pipelines, and collaborated with cross-disciplinary teams to deliver high-quality assets on schedule. I’m passionate about storytelling, gameplay design, and mentoring others to grow their skills. I’m a lifelong learner who loves exploring new tools—from Unreal Engine to Toon Boom—while keeping the craft of animation and narrative design at the center of what I do. I thrive in collaborative environments, value clear communication, and enjoy shaping experiences that delight players and push creative boundaries.

Available to hire

Hi, I’m Ben T.E. I’m a Narrative Game Writer and Animator with over 15 years of experience crafting in-game cinematic moments, character animation, and compelling storytelling across multiple platforms. I’ve led teams of 40+ artists, built streamlined pipelines, and collaborated with cross-disciplinary teams to deliver high-quality assets on schedule. I’m passionate about storytelling, gameplay design, and mentoring others to grow their skills.

I’m a lifelong learner who loves exploring new tools—from Unreal Engine to Toon Boom—while keeping the craft of animation and narrative design at the center of what I do. I thrive in collaborative environments, value clear communication, and enjoy shaping experiences that delight players and push creative boundaries.

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Language

English
Fluent

Work Experience

Animation Director at DVNC Tech LLC
December 31, 2018 - December 30, 2022
Directed game animation efforts and narrative assets. Led a team of 40+ animators, developed a clutter-free pipeline to optimize production workflow, and coordinated across development teams to plan and resolve production conflicts. Provided feedback on all animations for technical and style accuracy, and maintained schedules, reports, and analysis to improve processes.
Media Coordinator at C3 Denton
January 1, 2011 - December 31, 2016
Developed a media team pipeline for the church and managed roles. Produced a variety of multimedia projects, including a new branding package, video testimonies, and animated promotions.
Business Owner, Director & Producer at Blueboot Media
January 1, 2011 - Present
Produced and directed animated music video (Psalm 23). Created game cinematics for Perpetual FX Creative iOS project TubeTime. Delivered 2D character and effects animation for DVNC’s Steam game Monochrome RPG. Produced animated and live-action TV commercials and film titles for multiple studios and clients, plus logo animations and YouTube animations.
Professor of Animation, Game Design at North Central Texas College
January 1, 2018 - December 31, 2019
Taught animation, game design, and interactive multimedia courses, guiding students through programming and project development.
Game Animator at DragonJar Studios
December 31, 2024 - Present
Primary animator in an open-world action-adventure game. Blocked and polished animations using Unreal Engine and Blender.

Education

B.F.A Animation at Savannah College of Art and Design
January 1, 2010 - March 17, 2026
3D Animation in Maya at Animation Mentor
January 1, 2013 - March 17, 2026

Qualifications

Video Game Writing
January 1, 2026 - March 17, 2026
Airtable Builder + Administration
January 1, 2026 - March 17, 2026
Agile and SCRUM
January 1, 2026 - March 17, 2026
Jira for Agile Project Mgmt
January 1, 2026 - March 17, 2026
Mastering Coordination in VFX, Animation, and Gaming
January 1, 2026 - March 17, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet