I'm a dedicated Game Developer and Computer Engineer who loves building high-quality games with Unity. I write clean, maintainable code and embrace SOLID principles and Agile practices. In my work, I value teamwork and continuously seek to improve through learning and collaboration. I enjoy collaborating with cross-functional teams, exploring new technologies, and pursuing personal projects to grow as a developer. I'm always open to new ideas and curious about different cultures and approaches to problem solving.

Bora Sezgin

I'm a dedicated Game Developer and Computer Engineer who loves building high-quality games with Unity. I write clean, maintainable code and embrace SOLID principles and Agile practices. In my work, I value teamwork and continuously seek to improve through learning and collaboration. I enjoy collaborating with cross-functional teams, exploring new technologies, and pursuing personal projects to grow as a developer. I'm always open to new ideas and curious about different cultures and approaches to problem solving.

Available to hire

I’m a dedicated Game Developer and Computer Engineer who loves building high-quality games with Unity. I write clean, maintainable code and embrace SOLID principles and Agile practices. In my work, I value teamwork and continuously seek to improve through learning and collaboration.

I enjoy collaborating with cross-functional teams, exploring new technologies, and pursuing personal projects to grow as a developer. I’m always open to new ideas and curious about different cultures and approaches to problem solving.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate

Language

English
Advanced
Turkish
Fluent

Work Experience

Game Developer at NoSurrender Studio
August 1, 2022 - January 31, 2024
Collaborated as a team member in the development of a multiplayer card battler game. Contributed to UI integration efforts, worked closely with the backend and art teams to ensure cohesive functionality and aesthetics. Additionally, played a role in debugging and optimizing RAM to enhance overall game stability and performance. Participated in GPU-CPU optimization for an improved gaming experience within the team.

Education

Bachelor of Science, Computer Engineering at Pamukkale University
September 1, 2015 - July 1, 2022
Bachelor of Science, Engineer of Programming at Rezekne Academy of Technologies
September 1, 2019 - January 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment