If you’re reading this, you’re already curious enough to want to know a bit about who I am and how I got here.
I began my journey into 3D art during the early days of Covid, when everyone was confined to their homes. One night, while watching a movie, I found myself wondering why I couldn’t create the kinds of visuals I was seeing on screen. That question sparked a deep curiosity, and I started teaching myself everything I could about 3D design and animation. I quickly fell in love with the craft and the endless possibilities it offered.
That passion eventually led me to pursue formal training in 3D Animation, where I maintained a 4.0 GPA throughout my entire college attendance. During my studies, I earned multiple awards and had one of my digital pieces recognized for excellence in modeling, texturing, and lighting. Now, six years into this journey, I have a strong understanding of the full 3D production pipeline, as well as the communication and collaboration skills needed to work effectively with teams and clients.
I’m always excited to help bring new ideas to life and push the boundaries of what people believe is possible.
For full project breakdowns and stories behind my portfolio pieces, you can visit my website: Website not available. Sign in: https://www.twine.net/signup
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This was a passion project. I saw a picture of this lamp on a Temu website and I wanted to create a scene similar and bring the character to life in a whimsical, almost innocent, sort of way.
There is a full story on my portfolio website - https://www.bradsczech.com/portfolio
This project involved producing a demonstration video explaining the operational mechanics of a gate valve. Throughout the process, I encountered a number of technical and creative challenges that ultimately helped me realize how much I enjoy developing presentation‑style videos. The experience was both engaging and rewarding, as it required me to determine the most effective way to visually communicate the product’s function while delivering a clear and professional narration of its purpose.
View the full story at my portfolio - https://www.bradsczech.com/portfolio
This Project was a practice in forward kinematics and inanimate object movement. It utilized timing, motion, and problem solving within the story to tell about the adventures of a household flea playing a board game that was left abandoned in the living room by the residents of the house. There’s a fun ending, so I hope you enjoy.
Get the full story at my portfolio - https://www.bradsczech.com/portfolio
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