Brandon Tsukano

Available to hire

UX designer with 2+ years of experience designing for multiple devices, involving AI/AR apps, service websites, and in-house schedule management tools from 0→1 in a fast-paced startup environment.

About

UX designer with 2+ years of experience designing for multiple devices, involving AI/AR apps, service websites, and in-house schedule management tools from 0→1 in a fast-paced startup environment. Passionate about solving complex user flow and interaction challenges through research-driven design and prototyping. Skilled in Figma, Unity, user research, prototyping with Claude AI, and collaborating with product managers and engineers to turn ideas into impactful solutions.

  • Joined December 2024

Industry experience

  • Real Estate & Construction
  • Media & Entertainment
  • Software & Internet
  • Professional Services

Projects · 3

App Redesign

A redesign for a music recognition app with a team of 3, to increase user engagement by allowing them to discover music universally.
・Orchestrated a usability test, surpassing the initial goal of 30 seconds to over 1 minute of user interaction with Shazam to discover music.
・Ideated user flow by conducting 5 user interviews, gathering actionable insights through heuristic and competitive research, and creating 2 personas.
・Designed an engaging app prototype in Figma, integrating WCAG guidelines, usability testing feedback, and insights from the official Shazam study guide, achieving a 100% completion rate for all users.

  • 3D Designer
  • 3D Visualizer
  • UI Designer
  • +1

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UX Designer & Researcher
・Focused on redesigning the backend portal for the chef and administrator to improve task completion rate and lower the click path to simplify the users’ tasks.
・Conducted user testing with 5 participants to identify potential pain points, incorporating user-specific feedback to resolve navigation issues in the portal.
・Proposed a responsive interface in Figma for scheduling and booking management, resulting in a 100% user completion rate.

  • UI Designer
  • UX Designer

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Built community-oriented spaces by empathizing with clients’ needs and transforming complex concepts into visually appealing and user-friendly experiences.
・Produced innovative 3D virtual walkthroughs for prebuilt buildings, accelerating sales speed and reducing operational costs by 20% for the client.
・Collaborated with vendors and contractors to integrate feedback, improving functionality, aesthetics, and ensuring seamless, cohesive user experiences.

  • 3D Designer
  • 3D Visualizer
  • UI Designer
  • +1

Work experience· 6 roles

Co-Founder, Product Designer & Engineer · Visionary LoopJan 2025 – Present · 1 yr 11 mos

Pitched and secured $20,000 from Snap Inc.’s Accelerator by articulating and presenting product-market fit and technical feasibility to stakeholders. Formed a cross-functional team (2 designers, 2 engineers) after a hackathon to build an AI-powered AR application supporting creative workflows for artists and hobbyists. Defined product vision and strategy, guiding 0 → 1 UX—from user research and wireframing to interactive prototyping and interface design with ProtoPie, After Effects, and Claude AI. Designed and implemented 3D interaction systems in Lens Studio using TypeScript and JavaScript with Cursor AI and Claude AI, enabling artists to complete complex AR workflows 80% faster. Collaborated across engineering, PMs, and investors to align on product vision, feasibility, and business goals.

Product Designer · FreelanceOct 2024 – Present · 2 yrs 2 mos

Redesigned the scheduling management system for an early-stage startup using Figma, resolving critical usability issues and increasing task completion by 80%.

Experience Designer · Visualiz Inc. (Japan)Feb 2023 – Feb 2024 · 1 yr 1 mo

Reduced client operational costs by 24% by producing immersive virtual walkthroughs of prebuilt structures using Unity and Unreal Engine; collaborated closely with engineers and maintained active listening to clients' needs; conducted usability testing and delivered annotated design specs prior to handoff.

Experience Designer · Visualize Inc.Feb 2023 – Feb 2024 · 1 yr 1 mo
Architectural Designer · Katagiri Architecture & DesignJul 2021 – Aug 2022 · 1 yr 2 mos
Architectural Designer · Katagiri Architecture + DesignJul 2021 – Aug 2022 · 1 yr 2 mos

Education

Bachelors of Art - Architecture · University of California, Berkeley2018 – 2020
Bachelor of Arts, BA in Architecture · UC Berkeley2030 – 2026
User Experience Design Immersive · General Assembly2030 – 2026
Bachelor of Arts · UC Berkeley2030 – 2026

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