Available to hire
I’m Branson Mariola, a prop artist with five years of experience crafting both organic and hard-surface 3D props for games. I work across modeling, UV mapping, texturing, and integrating assets into game engines like Unity and Unreal, while optimizing them for performance and aesthetics.
I’m proficient in Blender, Maya, ZBrush, Substance Painter/Designer and Photoshop, and I bring a strong eye for creative decisions and iteration. I’m always eager to learn and contribute creatively to any project, and I’ve led teams on SCRUM-driven workflows, translating concept art into production-ready assets. I enjoy working with others and helping everyone learn !
Experience Level
Expert
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Intermediate
Language
English
Fluent
Work Experience
Education
Bachelor of Science in Animation and Game Design at Kent State University
August 1, 2017 - May 1, 2022Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services
Experience Level
Expert
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Expert
Intermediate
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