I'm Branson Mariola, a prop artist with five years of experience crafting both organic and hard-surface 3D props for games. I work across modeling, UV mapping, texturing, and integrating assets into game engines like Unity and Unreal, while optimizing them for performance and aesthetics. I'm proficient in Blender, Maya, ZBrush, Substance Painter/Designer and Photoshop, and I bring a strong eye for creative decisions and iteration. I’m always eager to learn and contribute creatively to any project, and I’ve led teams on SCRUM-driven workflows, translating concept art into production-ready assets. I enjoy working with others and helping everyone learn !

Branson Mariola

I'm Branson Mariola, a prop artist with five years of experience crafting both organic and hard-surface 3D props for games. I work across modeling, UV mapping, texturing, and integrating assets into game engines like Unity and Unreal, while optimizing them for performance and aesthetics. I'm proficient in Blender, Maya, ZBrush, Substance Painter/Designer and Photoshop, and I bring a strong eye for creative decisions and iteration. I’m always eager to learn and contribute creatively to any project, and I’ve led teams on SCRUM-driven workflows, translating concept art into production-ready assets. I enjoy working with others and helping everyone learn !

Available to hire

I’m Branson Mariola, a prop artist with five years of experience crafting both organic and hard-surface 3D props for games. I work across modeling, UV mapping, texturing, and integrating assets into game engines like Unity and Unreal, while optimizing them for performance and aesthetics.

I’m proficient in Blender, Maya, ZBrush, Substance Painter/Designer and Photoshop, and I bring a strong eye for creative decisions and iteration. I’m always eager to learn and contribute creatively to any project, and I’ve led teams on SCRUM-driven workflows, translating concept art into production-ready assets. I enjoy working with others and helping everyone learn !

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Language

English
Fluent

Work Experience

Add your work experience history here.

Education

Bachelor of Science in Animation and Game Design at Kent State University
August 1, 2017 - May 1, 2022

Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services