BH

Senior Animator and Rigger previously shipped production characters, with 10+ years of professional experience spanning interactive media, immersive installations, and 3D production.

About

Senior Animator and Rigger previously shipped production characters, with 10+ years of professional experience spanning interactive media, immersive installations, and 3D production. Deep expertise in Blender and Maya with full character pipeline ownership. Rigging and keyframe animation through final delivery. Comfortable working in small, fast-moving teams.

  • 10 years' experience
  • Joined March 2024

Languages

  • EnglishFluent

Industry experience

  • Media & Entertainment

Work experience· 4 roles

Senior Animator & Rigger · Ninja KiwiJan 2025 – Dec 2026 · 2 yrs

Shipped fully rigged and animated characters in game, taking both from concept through production-ready delivery. Contributed animation and rigging work to an unannounced title within a small team, maintaining quality bar and pipeline consistency across all assets. Owned the full character pipeline in Blender and Unity. Modeling support, rigging, keyframe animation, and engine integration. Collaborated closely with design and engineering to ensure animations performed correctly within Unity's real-time constraints.

3D Animator & Rigger · Big HowlJan 2024 – Present · 2 yrs 11 mos

Modeled, rigged, textured, and animated 3D characters and props in Blender for short-form animation projects including music videos.

Research Assistant · Drexel UniversityJan 2016 – Dec 2017 · 2 yrs

Created 3D modeling assets for interactive academic environments using Maya and Blender in collaboration with a multidisciplinary research team.

Interactive Media Specialist · AECOMJan 2016 – Present · 10 yrs 11 mos

Education

MS · Drexel University2030 – 2026
BA · Penn State University2030 – 2026

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