I’m Brian Howell, a Senior Game Engineer who thrives on building immersive experiences in Unity, AR/VR, and Web3-enabled multiplayer environments. I lead cross-functional, international teams to deliver scalable, high-quality games across mobile, web, and VR platforms, always focusing on performance, security, and player-centric design.
I enjoy shaping ambitious projects from concept to live operations, optimizing systems for retention and monetization, and bridging gameplay with cutting-edge technologies. My approach blends solid OOP, AI-driven gameplay, UI/UX considerations, and robust backend/frontend integration to create engaging, reliable experiences for players around the world.
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