I’m Pablo Scagliotti, a Game Designer based in Milan, Italy, specializing in wargames and gameplay design. I earned a Bachelor’s degree in Video Game Production in 2023 and am a cinema enthusiast as well as a history buff, with a particular interest in the Byzantine Empire.
My work centers on turning ideas into playable systems, prototyping core mechanics, and running inclusive playtests with cross-disciplinary teams. I’ve designed board games for Milan-based projects and completed an internship at a Genova independent studio, where I helped write GDDs, craft level puzzles, shape in-game narratives, and collaborate across design, QA, and narrative disciplines.
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