Hand-drawn and digitally colored for a client who used the design for a wine logo, and on shirts. branding illustrator
- Concept Artist
- Graphic Designer
- Illustrator
I’m Bryan Fisher, a 2D game artist and illustrator with 20+ years of experience creating characters, environments, and visual assets across digital and traditional media.
I’m Bryan Fisher, a 2D game artist and illustrator with 20+ years of experience creating characters, environments, and visual assets across digital and traditional media. I specialize in 2D sprite creation, concept art, and game-ready asset design, with a strong production workflow, file optimization, and clear visual communication for interactive experiences.
With a background in graphic design, I focus on stylized, readable art that supports gameplay. I’ve delivered key art, game assets, and UI designs for clients like Orion Games, Jostens, and SeaDog Sportswear, and I thrive in collaborative teams to produce visuals that resonate with diverse audiences.
Adobe Illustrator
Adobe InDesign
Adobe Photoshop
Unity
UIHand-drawn and digitally colored for a client who used the design for a wine logo, and on shirts. branding illustrator
Created and digitally illustrated utilizing Adobe Photoshop for a sports memorabilia company. illustrator designer
2D game assets digitally illustrated in Photoshop, with a focus on clean design and visual consistency. The assets are prepared for implementation and integrated into projects using the Unity engine for Orion Games. illustrator designer
A hand-drawn illustration created with traditional inking techniques, then digitally colored and finished in Photoshop. The design combines clean, controlled linework with modern color application, producing a clear, print-ready graphic for SeaDog Sportswear. graphicdesigner illustrator
Designed 2D sprites for Unity, enhancing visual appeal and user engagement.
Collaborated with developers to integrate sprites, ensuring seamless gameplay.
Utilized Adobe Photoshop and Illustrator for high-quality sprite creation.
Solved graphical issues, improving game performance and player experience.
Eager to learn quickly and work hard, consistently demonstrating strong work ethics and punctuality in all tasks.
Enhanced visual storytelling by creating dynamic 2D sprites, leading to a 15% increase in user engagement and retention.
Pioneered new techniques in Adobe Photoshop and Illustrator, resulting in 30% faster sprite creation and improved visual effects.
Worked closely with cross-functional teams to resolve graphical issues, significantly boosting game performance and user satisfaction.
Demonstrated strong work ethic and punctuality, consistently meeting tight deadlines and contributing to the timely release of game updates.
Created key art, game assets, and UI designs; designed 2D sprites, characters, and environmental assets; developed assets with readability, scale, and in-game usability; managed full pipeline from sketch to final polished asset; adapted art styles to fit different genres and gameplay needs; collaborated with production teams to ensure timely delivery.
Created key art, game assets and UI designs; designed 2D sprites, characters, and environmental assets for game concepts; developed assets with attention to readability, scale, and in-game usability; adapted art styles to fit different genres and gameplay needs; managed full pipeline from sketch to final polished asset.
Created 2D digitally illustrated assets and book covers; prepared assets for print production; maintained visual direction and brand consistency across projects; collaborated with teams to deliver art that aligned with project timelines.
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