I am a dedicated 2D game artist and illustrator with 20+ years of experience creating characters, environments, and visual assets across digital and traditional media. I specialize in 2D sprite creation, concept art, and game-ready asset design, backed by a strong production workflow and a focus on readability, scale, and gameplay usability. With a background in professional graphic design, I bring branding, editorial, and print production expertise to interactive projects. I enjoy collaborating with teams to define visual direction, deliver polished assets on schedule, and adapt styles to fit various genres and platforms.

I am a dedicated 2D game artist and illustrator with 20+ years of experience creating characters, environments, and visual assets across digital and traditional media. I specialize in 2D sprite creation, concept art, and game-ready asset design, backed by a strong production workflow and a focus on readability, scale, and gameplay usability. With a background in professional graphic design, I bring branding, editorial, and print production expertise to interactive projects. I enjoy collaborating with teams to define visual direction, deliver polished assets on schedule, and adapt styles to fit various genres and platforms.

Available to hire

I am a dedicated 2D game artist and illustrator with 20+ years of experience creating characters, environments, and visual assets across digital and traditional media. I specialize in 2D sprite creation, concept art, and game-ready asset design, backed by a strong production workflow and a focus on readability, scale, and gameplay usability.

With a background in professional graphic design, I bring branding, editorial, and print production expertise to interactive projects. I enjoy collaborating with teams to define visual direction, deliver polished assets on schedule, and adapt styles to fit various genres and platforms.

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Language

English
Fluent

Work Experience

2D Game Artist and Illustrator at Orion Games
January 1, 2023 - January 1, 2024
Created key art, game assets and UI designs; designed 2D sprites, characters, and environmental assets for game concepts; developed assets with attention to readability, scale, and in-game usability; adapted art styles to fit different genres and gameplay needs; managed full pipeline from sketch to final polished asset.
2D Game Artist and Illustrator at Jostens
January 1, 2017 - January 1, 2020
Delivered concepts, storyboards, and final visuals for print and digital projects; produced artwork in a range of styles to meet diverse project requirements; ensured concept illustrations translated effectively into production assets and branding.
Illustrator at Seadog Sportswear
October 1, 2003 - August 1, 2016
New Fantasy remote illustration work for a clothing line; delivered key art, game assets, and apparel graphics; produced print-ready illustrations and branding assets for SeaDog Sportswear.
Illustrator at Seadog Sportswear
May 1, 2006 - July 1, 2009
Illustration for clothing line; traditional hand inking and digital color finishing in Photoshop; produced clear linework with modern color treatment for print-ready apparel graphics.
Graphic Designer at Jostens
December 31, 2016 - December 31, 2019
Created key art, game assets, and UI designs; produced assets from concept to final; ensured assets were optimized for print and in-game usability; collaborated with production teams to meet schedules and branding requirements.
Graphic Designer at Jostens
January 1, 2017 - January 1, 2020
Designed logos, brand identities, marketing materials, editorial layouts, book covers, and educational workbooks; managed prepress workflows and print production; delivered high-quality artwork to support campaigns and school projects.
Illustrator / Designer at Seadog Sportswear
May 1, 2006 - July 1, 2009
Drove apparel graphics for SeaDog Sportswear; created hand-drawn and digital illustrations for clothing lines; produced print-ready graphics; collaborated with product teams to ensure brand-consistent designs.
Illustrator / Concept Artist at New Fantasy
October 1, 2003 - August 1, 2016
Delivered weekly character concepts, storyboards, and final visuals for video games; produced artwork across diverse styles; supported production schedules and helped translate concepts into 2D assets.

Education

Associate of Occupational Studies (AOS) in Graphic Design at Sessions School of Professional Design
January 1, 2013 - January 1, 2015
Bachelor of Fine Arts (BFA) in Illustration at University of Phoenix
January 1, 2016 - January 1, 2020
Associate of Occupational Studies (AOS) in Graphic Design at Sessions School of Professional Design
January 1, 2013 - January 1, 2015
BFA in Illustration at University of Phoenix
January 1, 2016 - January 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Other, Education, Retail
    paper Sprite artist for Orion Games

    Designed 2D sprites for Unity, enhancing visual appeal and user engagement.

    Collaborated with developers to integrate sprites, ensuring seamless gameplay.

    Utilized Adobe Photoshop and Illustrator for high-quality sprite creation.

    Solved graphical issues, improving game performance and player experience.

    Eager to learn quickly and work hard, consistently demonstrating strong work ethics and punctuality in all tasks.

    Enhanced visual storytelling by creating dynamic 2D sprites, leading to a 15% increase in user engagement and retention.

    Pioneered new techniques in Adobe Photoshop and Illustrator, resulting in 30% faster sprite creation and improved visual effects.

    Worked closely with cross-functional teams to resolve graphical issues, significantly boosting game performance and user satisfaction.

    Demonstrated strong work ethic and punctuality, consistently meeting tight deadlines and contributing to the timely release of game updates.