I’m Bryan Fisher, a 2D game artist and illustrator with 20+ years of experience creating characters, environments, and visual assets across digital and traditional media. I specialize in 2D sprite creation, concept art, and game-ready asset design, with a strong production workflow, file optimization, and clear visual communication for interactive experiences. With a background in graphic design, I focus on stylized, readable art that supports gameplay. I’ve delivered key art, game assets, and UI designs for clients like Orion Games, Jostens, and SeaDog Sportswear, and I thrive in collaborative teams to produce visuals that resonate with diverse audiences.

I’m Bryan Fisher, a 2D game artist and illustrator with 20+ years of experience creating characters, environments, and visual assets across digital and traditional media. I specialize in 2D sprite creation, concept art, and game-ready asset design, with a strong production workflow, file optimization, and clear visual communication for interactive experiences. With a background in graphic design, I focus on stylized, readable art that supports gameplay. I’ve delivered key art, game assets, and UI designs for clients like Orion Games, Jostens, and SeaDog Sportswear, and I thrive in collaborative teams to produce visuals that resonate with diverse audiences.

Available to hire

I’m Bryan Fisher, a 2D game artist and illustrator with 20+ years of experience creating characters, environments, and visual assets across digital and traditional media. I specialize in 2D sprite creation, concept art, and game-ready asset design, with a strong production workflow, file optimization, and clear visual communication for interactive experiences.

With a background in graphic design, I focus on stylized, readable art that supports gameplay. I’ve delivered key art, game assets, and UI designs for clients like Orion Games, Jostens, and SeaDog Sportswear, and I thrive in collaborative teams to produce visuals that resonate with diverse audiences.

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Language

English
Fluent

Work Experience

2D Game Artist and Illustrator at Orion Games
January 1, 2023 - January 1, 2024
Created key art, game assets and UI designs; designed 2D sprites, characters, and environmental assets for game concepts; developed assets with attention to readability, scale, and in-game usability; adapted art styles to fit different genres and gameplay needs; managed full pipeline from sketch to final polished asset.
2D Game Artist and Illustrator at Jostens
January 1, 2017 - January 1, 2020
Delivered concepts, storyboards, and final visuals for print and digital projects; produced artwork in a range of styles to meet diverse project requirements; ensured concept illustrations translated effectively into production assets and branding.
Illustrator at Seadog Sportswear
October 1, 2003 - August 1, 2016
New Fantasy remote illustration work for a clothing line; delivered key art, game assets, and apparel graphics; produced print-ready illustrations and branding assets for SeaDog Sportswear.
Illustrator at Seadog Sportswear
May 1, 2006 - July 1, 2009
Illustration for clothing line; traditional hand inking and digital color finishing in Photoshop; produced clear linework with modern color treatment for print-ready apparel graphics.
Graphic Designer at Jostens
December 31, 2016 - December 31, 2019
Created key art, game assets, and UI designs; produced assets from concept to final; ensured assets were optimized for print and in-game usability; collaborated with production teams to meet schedules and branding requirements.
Graphic Designer at Jostens
January 1, 2017 - January 1, 2020
Designed logos, brand identities, marketing materials, editorial layouts, book covers, and educational workbooks; managed prepress workflows and print production; delivered high-quality artwork to support campaigns and school projects.
Illustrator / Designer at Seadog Sportswear
May 1, 2006 - July 1, 2009
Drove apparel graphics for SeaDog Sportswear; created hand-drawn and digital illustrations for clothing lines; produced print-ready graphics; collaborated with product teams to ensure brand-consistent designs.
Illustrator / Concept Artist at New Fantasy
October 1, 2003 - August 1, 2016
Delivered weekly character concepts, storyboards, and final visuals for video games; produced artwork across diverse styles; supported production schedules and helped translate concepts into 2D assets.
Graphic Designer at Orion Games
January 1, 2023 - December 31, 2024
Created key art, game assets, and UI designs; designed 2D sprites, characters, and environmental assets; developed assets with readability, scale, and in-game usability; managed full pipeline from sketch to final polished asset; adapted art styles to fit different genres and gameplay needs; collaborated with production teams to ensure timely delivery.
Illustrator at Jostens
January 1, 2017 - December 31, 2020
Created 2D digitally illustrated assets and book covers; prepared assets for print production; maintained visual direction and brand consistency across projects; collaborated with teams to deliver art that aligned with project timelines.

Education

Associate of Occupational Studies (AOS) in Graphic Design at Sessions School of Professional Design
January 1, 2013 - January 1, 2015
Bachelor of Fine Arts (BFA) in Illustration at University of Phoenix
January 1, 2016 - January 1, 2020
Associate of Occupational Studies (AOS) in Graphic Design at Sessions School of Professional Design
January 1, 2013 - January 1, 2015
BFA in Illustration at University of Phoenix
January 1, 2016 - January 1, 2020
Associate of Occupational Studies (AOS) in Graphic Design at Sessions School of Professional Design
January 1, 2013 - January 1, 2015
Bachelor of Fine Arts (BFA) in Illustration at University of Phoenix
January 1, 2016 - January 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Other, Education, Retail
    Tres calaveras
    Hand-drawn and digitally colored for a client who used the design for a wine logo, and on shirts. branding illustrator
    Home Run
    Created and digitally illustrated utilizing Adobe Photoshop for a sports memorabilia company. illustrator designer
    Orion Games
    2D game assets digitally illustrated in Photoshop, with a focus on clean design and visual consistency. The assets are prepared for implementation and integrated into projects using the Unity engine for Orion Games. illustrator designer
    SeaDog Sportswear Shirt Illustration
    A hand-drawn illustration created with traditional inking techniques, then digitally colored and finished in Photoshop. The design combines clean, controlled linework with modern color application, producing a clear, print-ready graphic for SeaDog Sportswear. graphicdesigner illustrator
    Sprite artist for Orion Games

    Designed 2D sprites for Unity, enhancing visual appeal and user engagement.

    Collaborated with developers to integrate sprites, ensuring seamless gameplay.

    Utilized Adobe Photoshop and Illustrator for high-quality sprite creation.

    Solved graphical issues, improving game performance and player experience.

    Eager to learn quickly and work hard, consistently demonstrating strong work ethics and punctuality in all tasks.

    Enhanced visual storytelling by creating dynamic 2D sprites, leading to a 15% increase in user engagement and retention.

    Pioneered new techniques in Adobe Photoshop and Illustrator, resulting in 30% faster sprite creation and improved visual effects.

    Worked closely with cross-functional teams to resolve graphical issues, significantly boosting game performance and user satisfaction.

    Demonstrated strong work ethic and punctuality, consistently meeting tight deadlines and contributing to the timely release of game updates.