I am a game designer, 2D game artist, and narrative designer with a background in computer game design, development, and digital animation. I enjoy creating engaging interactive experiences, from branching psychological horror narratives to physics-based puzzle games and stealth games with increasingly challenging levels. My work combines gameplay design, storytelling, character design, animation, tilemaps, prototyping, and user experience testing.

Bryanna McLendon (Walker)

I am a game designer, 2D game artist, and narrative designer with a background in computer game design, development, and digital animation. I enjoy creating engaging interactive experiences, from branching psychological horror narratives to physics-based puzzle games and stealth games with increasingly challenging levels. My work combines gameplay design, storytelling, character design, animation, tilemaps, prototyping, and user experience testing.

Available to hire

I am a game designer, 2D game artist, and narrative designer with a background in computer game design, development, and digital animation. I enjoy creating engaging interactive experiences, from branching psychological horror narratives to physics-based puzzle games and stealth games with increasingly challenging levels. My work combines gameplay design, storytelling, character design, animation, tilemaps, prototyping, and user experience testing.

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Language

English
Fluent

Work Experience

Game Designer at Stealth Impossible 3 – Game Jam Submission
December 31, 2025 - Present
Short game jam submission focusing on stealth mechanics; prototyped level design and gameplay.
Online STEM Teacher at Create and Learn
February 1, 2025 - Present
I teach virtually using zoom providing students ages K-12 STEM instruction I teach students code using Scratch, Unity, Minecraft, and Python. I also teach students about AI and go in depth about what it is and how it works. I also teach Canva courses and a digital artist club
Game Designer at The Generous Musk Oom – Short Puzzle Game Jam Submission
January 1, 2025 - Present
Created, designed and produced assets and gameplay around a unique core mechanic; developed 10 puzzle levels and associated artwork.
Narrative Designer at Moms Last Gift (Narrative Game Jam Submission)
January 1, 2025 - Present
Wrote branching narrative, psychological horror with three possible endings based on player choices in-game. Worked as a solo developer under a game jam time constraint to deliver a complete build.

Education

Bachelor of Science (B.S.) in Computer Game Design and Development at Kennesaw State University
August 1, 2018 - December 1, 2024
Bachelor of Fine Arts (B.F.A.) in Digital Animation, Minor in Computer Science at Kansas State University
August 1, 2018 - December 1, 2024

Qualifications

Scholarship Recipient, Sam's Legacy Drunk Driving Prevention Scholarship
January 1, 2022 - March 25, 2026
Accepted Artist, Sam's Legacy Biennial Exhibit (Zuckerman Museum of Art)
January 1, 2025 - March 25, 2026
Narrative Design Award Nominee
January 1, 2025 - March 25, 2026

Industry Experience

Gaming, Media & Entertainment, Education