Hi, I’m Christoph Immler, a 3D artist and game engineer with in depth knowledge of 3D modeling for real time applications. Thanks to my training as an industrial mechanic, I have advanced technical understanding and a high level of attention to detail. I am particularly passionate about the robotic industry and the application of 3D technologies in a medical-technical context. In roles such as the Tutor for Modeling and Animation at the University of Applied Sciences Kempten and the Working Student at Karl Storz VentureONE, I’ve contributed to VR projects, real time visualization, and the digitization of robotic systems. I enjoy collaborating with international teams and turning complex robotics into practical, visually compelling assets.

Christoph Immler

Hi, I’m Christoph Immler, a 3D artist and game engineer with in depth knowledge of 3D modeling for real time applications. Thanks to my training as an industrial mechanic, I have advanced technical understanding and a high level of attention to detail. I am particularly passionate about the robotic industry and the application of 3D technologies in a medical-technical context. In roles such as the Tutor for Modeling and Animation at the University of Applied Sciences Kempten and the Working Student at Karl Storz VentureONE, I’ve contributed to VR projects, real time visualization, and the digitization of robotic systems. I enjoy collaborating with international teams and turning complex robotics into practical, visually compelling assets.

Available to hire

Hi, I’m Christoph Immler, a 3D artist and game engineer with in depth knowledge of 3D modeling for real time applications. Thanks to my training as an industrial mechanic, I have advanced technical understanding and a high level of attention to detail. I am particularly passionate about the robotic industry and the application of 3D technologies in a medical-technical context.

In roles such as the Tutor for Modeling and Animation at the University of Applied Sciences Kempten and the Working Student at Karl Storz VentureONE, I’ve contributed to VR projects, real time visualization, and the digitization of robotic systems. I enjoy collaborating with international teams and turning complex robotics into practical, visually compelling assets.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

German
Fluent
English
Advanced

Work Experience

Tutor for Modeling and Animation at University of Applied Sciences Kempten
October 1, 2024 - January 1, 2025
Two-time tutor for the Modeling and Animation 1 courses. Supported students with practical exercises, workflows, and technical questions. Also taught basic and advanced techniques for 3D modeling, animation, and rendering.
Working Student – 3D Modeling and Technical Integration of Real-Time Applications at KARL STORZ VentureONE, Germany
March 1, 2024 - December 1, 2024
Modeling and optimization of 3D assets for real-time applications. Integration into interactive systems and visualization pipelines. Creation of technical and medical 3D visualizations. Digital mapping and visualization of medical robotic systems.
Internship – 3D Modeling, VR Applications and Robotics at KARL STORZ VentureONE, Singapore and Germany
September 1, 2023 - February 1, 2024
Collaboration on VR applications with a focus on interactive and technical scenarios. Creation and refinement of 3D models for virtual and robotic applications. Support in the digitization and visualization of robotic systems. Collaboration in international, interdisciplinary teams.

Education

Industrial Mechanic Training at Maschinenbau Kolb, Isny
January 1, 2013 - January 1, 2017
Bachelor of Science in Game Engineering at Hochschule für angewandte Wissenschaften Kempten
January 1, 2021 - January 1, 2026

Qualifications

Bachelor of Science Game Engineering
October 1, 2021 - February 25, 2026

Industry Experience

Gaming, Healthcare, Education, Software & Internet, Manufacturing, Media & Entertainment