Hi, I’m Christoph Immler, a 3D artist and game engineer with in depth knowledge of 3D modeling for real time applications. Thanks to my training as an industrial mechanic, I have advanced technical understanding and a high level of attention to detail. I am particularly passionate about the robotic industry and the application of 3D technologies in a medical-technical context.
In roles such as the Tutor for Modeling and Animation at the University of Applied Sciences Kempten and the Working Student at Karl Storz VentureONE, I’ve contributed to VR projects, real time visualization, and the digitization of robotic systems. I enjoy collaborating with international teams and turning complex robotics into practical, visually compelling assets.
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