I’m a composer, sound designer, and video/audio editor with experience across film, animation, theatre, and digital media. I’ve created original music and sound for short films, animated projects, and theatre productions — including work featured on a national UK tour — giving me a strong understanding of storytelling, emotional pacing, and how sound shapes an audience’s experience. I work confidently in Pro Tools, DaVinci Resolve, Reaper, Logic, and iZotope RX, delivering everything from custom music cues and immersive sound design to dialogue cleanup, SFX creation, and full audio post‑production. I also edit both short‑form and long‑form video content, providing complete end‑to‑end production when needed. Clients value my fast turnaround, clear communication, and ability to take loose ideas and turn them into polished, intentional, and engaging final pieces. Whether you need a cinematic score, a tight social‑media edit, or a full audio mix for film, theatre, or online content, I bring both creative instinct and technical precision to every project.

Charlie Nicoll

I’m a composer, sound designer, and video/audio editor with experience across film, animation, theatre, and digital media. I’ve created original music and sound for short films, animated projects, and theatre productions — including work featured on a national UK tour — giving me a strong understanding of storytelling, emotional pacing, and how sound shapes an audience’s experience. I work confidently in Pro Tools, DaVinci Resolve, Reaper, Logic, and iZotope RX, delivering everything from custom music cues and immersive sound design to dialogue cleanup, SFX creation, and full audio post‑production. I also edit both short‑form and long‑form video content, providing complete end‑to‑end production when needed. Clients value my fast turnaround, clear communication, and ability to take loose ideas and turn them into polished, intentional, and engaging final pieces. Whether you need a cinematic score, a tight social‑media edit, or a full audio mix for film, theatre, or online content, I bring both creative instinct and technical precision to every project.

Available to hire

I’m a composer, sound designer, and video/audio editor with experience across film, animation, theatre, and digital media. I’ve created original music and sound for short films, animated projects, and theatre productions — including work featured on a national UK tour — giving me a strong understanding of storytelling, emotional pacing, and how sound shapes an audience’s experience.

I work confidently in Pro Tools, DaVinci Resolve, Reaper, Logic, and iZotope RX, delivering everything from custom music cues and immersive sound design to dialogue cleanup, SFX creation, and full audio post‑production. I also edit both short‑form and long‑form video content, providing complete end‑to‑end production when needed. Clients value my fast turnaround, clear communication, and ability to take loose ideas and turn them into polished, intentional, and engaging final pieces. Whether you need a cinematic score, a tight social‑media edit, or a full audio mix for film, theatre, or online content, I bring both creative instinct and technical precision to every project.

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Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Composer & Sound Designer at Freelance
May 1, 2023 - Present

Education

Bachelor of Arts in Sound Design at Falmouth University
September 16, 2024 - May 20, 2027

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment
    Rainy Day

    Rainy day is a cosy animated short about making the most of a rainy day. My role was to create a score that captures that calm feeling and develops with the characters.

    Project Link:

    https://www.twine.net/signin

    A Slice Of Sea Life

    This was an underwater Virtual reality experience with an Augmented reality variation as well. This was designed as a visual art piece that was displayed in a gallery. My Role as composer and sound designer was to emphasise the masiveness of the ocean and capture the beauty of nature.

    Project Link:

    https://www.twine.net/signin

    The Witching Hour

    This was a theatre production that has since gone on a national tour of the UK. My role as a composer was to score scenes that drew out emotions and portrayed the complexity of the stage show. The story is about a witch-hunt portrayed as a 70s style game show.

    Project Link:

    https://www.twine.net/signin