Available to hire
I’m a 3D artist with experience in modeling, texturing, and rendering assets for games, animations, and product visualization. I work with tools like Blender, Substance Painter, and ZBrush to create clean, optimized models with a strong focus on detail and functionality. Whether it’s stylized characters or realistic props, I aim to bring ideas to life through efficient and creative 3D work.
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French
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English
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