I am highly skilled at 3D modeling, texturing, animation, 2D drawing and motion capture from having worked professionally on game cinematics, environments, and props. In every position, I put maximum effort into not only excelling at the job assigned to me but also learning and applying new skills. I am also here to put a smile on people's faces and be someone you can rely on, contributing positively to a team which brings feelings of joy, belonging, and inspiration through art and entertainment.

Cade Collins

I am highly skilled at 3D modeling, texturing, animation, 2D drawing and motion capture from having worked professionally on game cinematics, environments, and props. In every position, I put maximum effort into not only excelling at the job assigned to me but also learning and applying new skills. I am also here to put a smile on people's faces and be someone you can rely on, contributing positively to a team which brings feelings of joy, belonging, and inspiration through art and entertainment.

Available to hire

I am highly skilled at 3D modeling, texturing, animation, 2D drawing and motion capture from having worked professionally on game cinematics, environments, and props. In every position, I put maximum effort into not only excelling at the job assigned to me but also learning and applying new skills. I am also here to put a smile on people’s faces and be someone you can rely on, contributing positively to a team which brings feelings of joy, belonging, and inspiration through art and entertainment.

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Work Experience

Jr. 3D Generalist at RUNE Entertainment
May 21, 2024 - March 30, 2025
●Created game art (3D assets, 2D assets, animations, and textures) for an MMORPG within deadlines while coordinating with team members to achieve a cohesive style across assets and matching art direction. ● Developed techniques to increase workflow with new software and then tutored co-workers through direct training or creation of video tutorials. ● Executed 24 full-day motion capture sessions for equestrian MMORPG, troubleshooting Vicon system, managing marker placement, working with actors and animals to deliver clean motion capture data. ● Proposed, designed, executed, and fitted a custom horse motion capture suit, solving a problem with capturing accurate and efficient data for horses in motion. ● Developed techniques and best practices during 23 days of research and development on a unique motion capture set. ● Problem solved using diverse knowledge of computer software and hardware to resolve urgent tech issues during motion capture shoots, including working directly with multiple Vicon specialists internationally, minimizing shooting downtime. ● Executed cleanup of motion capture data, including modifying motion capture data to create animation loops. ● Optimized and modified existing assets to fit ensure performance while maintaining artistic vision
Quality Assurance Tester at Big Blue Bubble
April 30, 2020 - July 31, 2021
● Contributed to the successful launch of four video games by conducting rigorous pre-launch testing across Android, Apple, and PC devices, and ensuring compliance with industry standards. ● Checked multiple language localizations to ensure compatibility for international audiences. ● Diligently tested various mobile and PC games, including live service, identifying hundreds of game defects. ● Delivered bug reports in an organized manner, contributing to the resolution of many glitches. ● Wrote test protocols that were easy to understand and follow to ensure reproducible test methods. ● Effectively communicated game bugs to programmers, artists, and designers in understandable and repeatable ways using Jira and direct communication. ● Cross-referenced Confluence pages with current test versions of games to ensure compliance with original design documents.
Quality Assurance Tester (co-op) at Big Blue Bubble
September 18, 2019 - January 23, 2020
Quality Assurance Tester (co-op) at Big Blue Bubble
September 17, 2018 - January 25, 2019

Education

Animation, Diploma at Fanshawe College
September 6, 2021 - March 24, 2023
Animation, Diploma at Fanshawe College
September 6, 2021 - April 28, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming
    uniE621 Historical Character Design
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