Hi, I’m Canay Karaca. I’m a 3D game artist and narrative designer volunteering to support workshops, research, and educational activities in the gaming field. I focus on creating high‑quality environment props and textures in Blender, building believable scenes in Unity, and crafting animation sequences that bring stories to life. I enjoy collaborating with teams to balance visuals and storytelling while helping the community learn and grow. In my spare time I produce animations and write scripts for game projects, contributing to both the visual and narrative aspects of the game. My aim is to combine technical skills with creative storytelling to deliver engaging experiences while staying friendly and open to feedback.

Canay Karaca

Hi, I’m Canay Karaca. I’m a 3D game artist and narrative designer volunteering to support workshops, research, and educational activities in the gaming field. I focus on creating high‑quality environment props and textures in Blender, building believable scenes in Unity, and crafting animation sequences that bring stories to life. I enjoy collaborating with teams to balance visuals and storytelling while helping the community learn and grow. In my spare time I produce animations and write scripts for game projects, contributing to both the visual and narrative aspects of the game. My aim is to combine technical skills with creative storytelling to deliver engaging experiences while staying friendly and open to feedback.

Available to hire

Hi, I’m Canay Karaca. I’m a 3D game artist and narrative designer volunteering to support workshops, research, and educational activities in the gaming field. I focus on creating high‑quality environment props and textures in Blender, building believable scenes in Unity, and crafting animation sequences that bring stories to life. I enjoy collaborating with teams to balance visuals and storytelling while helping the community learn and grow.

In my spare time I produce animations and write scripts for game projects, contributing to both the visual and narrative aspects of the game. My aim is to combine technical skills with creative storytelling to deliver engaging experiences while staying friendly and open to feedback.

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Language

Turkish
Fluent
English
Fluent
French
Advanced
Korean
Beginner

Work Experience

3D Game Artist / Narrative Designer (Volunteer) at CANAY KARA CA / Personal Project
July 1, 2023 - November 13, 2025
Produced high- and low-poly 3D assets in Blender, created environment props with detailed textures, and developed animations. Supported storytelling and writing of game narratives; contributed to lighting, scene composition, and real-time rendering in Unity. Collaborated with teammates to support workshops and educational activities in the gaming field.

Education

Add your educational history here.

Qualifications

HyperCasual Basics
July 1, 2023 - November 13, 2025
Code the Future – Bad Works
June 1, 2023 - November 13, 2025
The Psychology of Games – Udemy
July 1, 2023 - November 13, 2025
Code Sprint – Bad Works
September 1, 2023 - November 13, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services