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Caroline Eriksson

Available to hire

Hi there! I’m Caroline Eriksson, a compositor and motion artist with 13+ years of experience in film, VFX, and commercial production.

About

Hi there! I’m Caroline Eriksson, a compositor and motion artist with 13+ years of experience in film, VFX, and commercial production. I excel at delivering complex shots from concept to final delivery, including keying, roto, projections, tracking, and integrating live-action with CG.

Throughout my career as a Motion Artist and 3D Artist, I’ve led projects end-to-end—from concept design and client communication to animation, compositing, and final delivery. I’ve collaborated closely with directors, cinematographers, and creative teams across commercial production, television, and agency work. I bring a strong eye for detail, technical problem solving, and high production standards, with proficiency in Nuke, Maya, Cinema 4D, and Adobe Creative Suite, and experience working with Storm Studios, Toxic, and TRY Motion.

  • 14 years' experience
  • Joined February 2026

Languages

  • EnglishAdvanced

Industry experience

  • Media & Entertainment
  • Professional Services

Work experience· 5 roles

Compositor · STORM StudiosFeb 2025 – Present · 1 yr 10 mos

Delivered 20-30+ final shots across high-profile episodic productions including The Last of Us, Invasion, Star Trek: Starfleet Academy, and Star Trek: Strange New Worlds. Utilized Deep compositing workflows, 3D scenes, and projection techniques to integrate CG and live-action elements with photo realistic results. Collaborated closely with CG, Lighting, and FX departments, using in-house tools to optimize shot efficiency and maintain continuity.

Freelance Compositor / Motion Artist · ANIMASKIN & SWISSJan 2025 – Feb 2025 · 2 mos

Delivered compositing work for a high-pressure ATG commercial, responsible for both new shots and taking over partially completed composites from other artists to meet tight delivery deadlines. Provided motion design, tracking, and integration for two television productions – maintaining visual continuity and adapting style to audience and format. Collaborated with production teams and creative leads both on-site and remotely, ensuring technical accuracy, aesthetic consistency, and on-schedule delivery.

Motion Artist · TRY Motion / TRY OptSep 2017 – Jan 2025 · 7 yrs 5 mos

Delivered full productions from concept to final delivery, combining 2D + 3D animation, motion design, and compositing depending on project needs. Acted as a versatile pipeline resource, contributing across concept development, asset creation, animation, lighting, and shot integration, ensuring continuity of visual direction. Maintained direct client communication to streamline feedback cycles and accelerate delivery; worked closely with creative departments to align artistic intent and technical feasibility. Provided on-set supervision, collaborating with directors, DPs, and production crews to secure plates, reference, and technical requirements for post-production. Utilized a broad toolset including Maya, Cinema 4D, Nuke, After Effects, Premiere, Illustrator, and Photoshop.

Motion Artist / 3D Artist · Toxic Design Studio / Molte Media (Formerly Toxic)Aug 2012 – Sep 2017 · 5 yrs 2 mos
Compositor · STORM StudiosFeb 2012 – Jun 2012 · 5 mos

Education

Bachelor of Science – Computer Graphics · Luleå University of Technology2008 – 2011
Art & Form Course · Konstskolan Stockholm2007 – 2008
English A+B · Stockholm University2006
Artistic Anatomy Course · Luleå University of Technology2030 – 2026

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