Hi, I’m Carlos Valarezo, a seasoned Concept Artist and Illustrator with over 15 years of experience bridging artistic vision and final product in the advertising and video game industries. I bring characters, worlds, and brands to life through visual storytelling, combining strong traditional foundations with digital craft. I thrive in remote, collaborative environments and excel at turning creative ideas into game-ready assets, UI concepts, and branding materials. Proficient in Adobe Creative Suite and Blender, I’ve supported projects from early concept art to marketing campaigns, including storyboards and live-event branding. I’m seeking new remote opportunities to contribute to innovative game development, advertising, or entertainment projects.

Carlos Valarezo

Hi, I’m Carlos Valarezo, a seasoned Concept Artist and Illustrator with over 15 years of experience bridging artistic vision and final product in the advertising and video game industries. I bring characters, worlds, and brands to life through visual storytelling, combining strong traditional foundations with digital craft. I thrive in remote, collaborative environments and excel at turning creative ideas into game-ready assets, UI concepts, and branding materials. Proficient in Adobe Creative Suite and Blender, I’ve supported projects from early concept art to marketing campaigns, including storyboards and live-event branding. I’m seeking new remote opportunities to contribute to innovative game development, advertising, or entertainment projects.

Available to hire

Hi, I’m Carlos Valarezo, a seasoned Concept Artist and Illustrator with over 15 years of experience bridging artistic vision and final product in the advertising and video game industries. I bring characters, worlds, and brands to life through visual storytelling, combining strong traditional foundations with digital craft.

I thrive in remote, collaborative environments and excel at turning creative ideas into game-ready assets, UI concepts, and branding materials. Proficient in Adobe Creative Suite and Blender, I’ve supported projects from early concept art to marketing campaigns, including storyboards and live-event branding. I’m seeking new remote opportunities to contribute to innovative game development, advertising, or entertainment projects.

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Work Experience

Concept Artist & Illustrator (Contract) at RocketSnail
July 1, 2024 - November 1, 2025
Developed 2D and 3D concept art and illustrations for characters, props, and environments for online games and digital toys. Executed graphic design tasks for marketing and in-game assets, ensuring visual consistency. Utilized Blender, Photoshop, and Illustrator to model, texture, and render assets for use in real-time engines. Collaborated with the creative team founded by one of the original creators of Club Penguin to define new IPs.
Concept Artist at Digital Daylight Enterprises
March 1, 2022 - June 1, 2024
Led the illustration and design of characters, props, and assets for video game development projects. Provided creative support for UI/UX development, contributing to intuitive user interfaces. Worked closely with developers and art directors to ensure assets met technical and artistic requirements.
Graphic Designer & Illustrator at WTFast
March 1, 2019 - May 1, 2022
Created engaging social media posts and web elements, enhancing online brand presence. Developed a complete avatar system for the company's app, increasing user engagement. Designed digital advertising materials and UI/UX elements for the application.
Graphic Designer & Illustrator at Freelance
April 1, 2011 - Present
Delivered a wide range of creative services for clients, including logo design, branding, and illustration. Developed storyboards for TV commercials for major brands (e.g., Cristal liquor campaign). Designed promotional materials and branding for cultural events such as Guayaquil is Burning rock festival.
Instructor – Artistic Drawing & Advertising at IGAD Universitario
September 1, 2018 - March 1, 2019
Taught university-level courses in Artistic Drawing and Advertising. Developed and delivered a hands-on curriculum to build student skills in illustration and advertising concepts. Mentored students on portfolio creation for creative industry careers.
Graphic Designer at Matriflexo
October 1, 2011 - December 1, 2016
Conceptualized and designed consumer packaging for plastic and cardboard products. Managed creative process from initial sketches to print-ready artwork. Collaborated with production teams to ensure quality and feasibility.
Creative Designer & Art Director at Agencia Zen
April 1, 2016 - September 1, 2016
Directed the agency's creative and design department from concept to delivery. Established artistic direction and maintained high standards of visual quality across accounts.

Education

Bachelor of Arts in Advertising at Universidad Laica 'Vicente Rocafuerte de Guayaquil
January 1, 2003 - January 1, 2011
Artistic Drawing, Oil & Acrylic Painting at Casa de la Cultura Núcleo Guayas
January 1, 2000 - January 1, 2001

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services