I am a 3D artist with expertise in video game development, skilled in asset design, texturing, and graphical pipelines. Proficient in tools like 3ds Max, Maya, and Substance Painter, I excel at creating high-quality visuals, meeting deadlines, and collaborating with teams to deliver consistent, top-tier results. I’m fluent in Danish and English and have advanced proficiency in Norwegian and Swedish, which helps me collaborate effectively with international teams.

Casper Vollmers

I am a 3D artist with expertise in video game development, skilled in asset design, texturing, and graphical pipelines. Proficient in tools like 3ds Max, Maya, and Substance Painter, I excel at creating high-quality visuals, meeting deadlines, and collaborating with teams to deliver consistent, top-tier results. I’m fluent in Danish and English and have advanced proficiency in Norwegian and Swedish, which helps me collaborate effectively with international teams.

Available to hire

I am a 3D artist with expertise in video game development, skilled in asset design, texturing, and graphical pipelines. Proficient in tools like 3ds Max, Maya, and Substance Painter, I excel at creating high-quality visuals, meeting deadlines, and collaborating with teams to deliver consistent, top-tier results.

I’m fluent in Danish and English and have advanced proficiency in Norwegian and Swedish, which helps me collaborate effectively with international teams.

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Language

Danish
Fluent
English
Fluent
Norwegian
Advanced
Swedish
Advanced

Work Experience

3D Generalist at Trinor Entertainment
June 1, 2023 - January 1, 2025
Work as a 3D artist to create environment assets. Create game-ready animation assets for characters, which will be used in gameplay mechanics.
Lead 3D Artist and Animator at New Dawn Games
December 1, 2020 - June 1, 2023
Work as a 3D artist to create both environment- and character assets. Guide a team of artists in order to maintain the vision and quality of the assets. Create animation assets for characters, which will be used in gameplay mechanics.
Freelance 3D Artist at BetaDwarf Entertainment, Copenhagen
September 1, 2017 - December 1, 2020
3D Artist developing 3D props for the company’s most recent title, Minion Masters. Cooperating with other artists to make sure that all props fit the art style and aesthetic of the game world. Work together with lead 3D artist to manage concepts and designs for all props in the game world. Performing Q&A testing to discover bugs and glitches in the game and optimize usability.

Education

Master in Medialogy: Media Technology and Game Design at Aalborg University, Copenhagen
January 1, 2016 - January 1, 2019
Bachelor in Medialogy: Media Technology at Aalborg University, Copenhagen
January 1, 2013 - January 1, 2016

Qualifications

Master’s Thesis: A focus on frustration in video games
January 11, 2030 - June 23, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet