Lucas Jacques-Philippe aka Cauls

ProAvailable to hire

Je suis Lucas Jacques-Philippe aka Cauls-Nelis, un créatif polyvalent à la fois artistique et analytique.

About

Je suis Lucas Jacques-Philippe aka Cauls-Nelis, un créatif polyvalent à la fois artistique et analytique. Je travaille comme designer graphique et illustrateur en freelance, tout en développant des compétences en animation et en design de personnages. J’aime créer des identités visuelles sur mesure, concevoir des personnages à partir d’un brief, et traduire des idées en visuels clairs et mémorables.

  • Joined October 2026

Industry experience

  • Media & Entertainment
  • Retail
  • Gaming
  • Consumer Goods
  • Non-Profit Organization

Projects · 6

Daina is the main character of "Tes cheveux sont ta couronne", a fictional children's book created as a personal portfolio project. This expression sheet explores how much a face alone can say: joy, sadness, boredom, conveyed through eyes, brows and mouth. Work in progress, more coming soon.

  • Book Illustrator
  • Children’s Book Illustrator
  • Concept Artist
  • +2

Original character design for an ongoing personal IP. Full pipeline shown: gesture exploration → turnaround → expression sheet → prop design → final render. Focus points: silhouette read against a limited palette, material contrast between worn fabric, wrapped bandage and hair texture, and prop storytelling through wear and construction. Personal glyph system used for internal naming convention. made on Photoshop. see the full project here: https://www.twine.net/signin

  • Artist
  • Concept Artist
  • Illustrator

Original character design for an ongoing personal IP. Full pipeline shown: gesture exploration → turnaround → expression sheet → prop design → final render. Focus points: silhouette read against a limited palette, material contrast between worn fabric, wrapped bandage and hair texture, and prop storytelling through wear and construction. Personal glyph system used for internal naming convention. made on Photoshop. see the full project here: https://www.twine.net/signin

  • Artist
  • Concept Artist
  • Illustrator

Original character design for an ongoing personal IP. Full pipeline shown: gesture exploration → turnaround → expression sheet → prop design → final render. Focus points: silhouette read against a limited palette, material contrast between worn fabric, wrapped bandage and hair texture, and prop storytelling through wear and construction. Personal glyph system used for internal naming convention. made on Photoshop. see the full project here: https://www.twine.net/signin

  • Artist
  • Concept Artist
  • Illustrator

Original character design for an ongoing personal IP. Full pipeline shown: gesture exploration → turnaround → expression sheet → prop design → final render. Focus points: silhouette read against a limited palette, material contrast between worn fabric, wrapped bandage and hair texture, and prop storytelling through wear and construction. Personal glyph system used for internal naming convention. made on Photoshop. see the full project here: https://www.twine.net/signin

  • Artist
  • Concept Artist
  • Illustrator

Original character design for an ongoing personal IP. Full pipeline shown: gesture exploration → turnaround → expression sheet → prop design → final render. Focus points: silhouette read against a limited palette, material contrast between worn fabric, wrapped bandage and hair texture, and prop storytelling through wear and construction. Personal glyph system used for internal naming convention. made on Photoshop. see the full project here: https://www.twine.net/signin

  • Concept Artist
  • Illustrator

Work experience· 4 roles

Graphic Designer (Freelance) · NelisSep 2025 – Present · 1 yr 3 mos

Run an independent design business. Develop complex, custom projects; create illustrations and logos; produce visual identities and related branding materials.

Assistant Manager · GameStop, Pointe-ClaireDec 2024 – Jul 2025 · 8 mos

Handled store administrative planning, coordinated the team, and managed receiving and inventory. Delivered exemplary customer service and supported day-to-day operations.

Concept Artist, Character Design (Intern) · Studio Nostra, MontréalMay 2024 – Jul 2024 · 3 mos

Designed a game guide and illustrated characters following a design brief. Contributed to visual identity work by creating character concepts and consistent character visuals.

Manager · Point-ZeroFeb 2022 – Nov 2022 · 10 mos

Education

Isart Digital 3D Animation & Video Game Artist (AEC) · Isart Digital2030 – 2024
Bachelor's Degree in Visual Arts · Université du Québec à Trois-Rivières2016 – 2021

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