Passionate junior narrative designer and world builder with a long-standing interest in game development. For years, independently crafting fiction and short stories focused on character growth, complex world lore, and high-impact dramatic plots, with a particular focus on drama,romance and psycho genres.
Experienced in creating comprehensive game lore, multi-layered character arcs, and writing high-impact narrative content. While lacking formal professional experience in the field, I have experience creating a game script/mod and am ready to work on a trial period. I bring an analytical eye for modern game mechanics, current storytelling trends, and non-linear narrative structures, and I’m adaptable and eager to collaborate cross-functionally with designers, artists, and programmers to bring engaging worlds to life.
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