My name is Célia Letrun, I'm a bilingual Game Artist and Illustrator with a master degree in Game Art and Design. I have 2.5+ years of experience in developing games and creating illustrations. Skilled in Adobe Creative Suite tools such as Photoshop, Illustrator and After Effects and 3D modeling softwares like Maya, 3ds Max and Blender to produce high-quality assets for games, 2D 3D animation, illustrations and game assets. I have proven the ability to collaborate effectively with clients, designers and developers to bring creative visions to life in tight deadlines. I integrate my work in game engines such as Unreal Engine or Unity. I recently started learning how to prototype in Unity C# to complete my skills.

Célia Letrun

My name is Célia Letrun, I'm a bilingual Game Artist and Illustrator with a master degree in Game Art and Design. I have 2.5+ years of experience in developing games and creating illustrations. Skilled in Adobe Creative Suite tools such as Photoshop, Illustrator and After Effects and 3D modeling softwares like Maya, 3ds Max and Blender to produce high-quality assets for games, 2D 3D animation, illustrations and game assets. I have proven the ability to collaborate effectively with clients, designers and developers to bring creative visions to life in tight deadlines. I integrate my work in game engines such as Unreal Engine or Unity. I recently started learning how to prototype in Unity C# to complete my skills.

Available to hire

My name is Célia Letrun, I’m a bilingual Game Artist and Illustrator with a master degree in Game Art and Design. I have 2.5+ years of experience in developing games and creating illustrations.

Skilled in Adobe Creative Suite tools such as Photoshop, Illustrator and After Effects and 3D modeling softwares like Maya, 3ds Max and Blender to produce high-quality assets for games, 2D 3D animation, illustrations and game assets. I have proven the ability to collaborate effectively with clients, designers and developers to bring creative visions to life in tight deadlines. I integrate my work in game engines such as Unreal Engine or Unity. I recently started learning how to prototype in Unity C# to complete my skills.

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Language

English
Advanced
French
Fluent

Work Experience

Game Artist at RIVRS
January 1, 2025 - October 1, 2025
2D/3D asset creation, low-poly modelling (props/textures in Blender); 3D animation, rigging and skinning in Blender; menus/UI/UX design; 2D icon work; Live2D real-time motion tracking; prototyping games in Unity with C#; production management and artistic direction using Miro, Jira, Notion and Google Docs.
Game Artist at RIVRS
January 1, 2025 - October 1, 2025
3D low poly modelling props and textures (Blender). 3D Animation, rigging, skinning (Blender). Menus, UI/UX icons. Game ready assets. Real-time motion tracking. 2D Animation. Video editing. Concept Art.
Artiste Freelance at Self-employed / Freelance
July 1, 2023 - Present
Character Design and Concept Art; illustrations (Photoshop, Clip Studio Paint); 2D Animation and Real-Time Motion Tracking (Live2D); prototyping games (Unity/C#); asset production; production coordination and creative direction.
Freelance Game Artist at Self-employed
July 1, 2023 - Present
2D animation and real-time motion tracking (Live2D). Prototyping games (Unity C#). Asset production for 2D/3D. Concept art.

Education

Master Degree - Game Art & Design at ECV Lille
January 1, 2018 - January 1, 2023
Master's Degree in Game Art & Design at ECV Lille
January 1, 2018 - January 1, 2023
Child Care Diploma at STAJ
January 1, 2018 - January 1, 2020

Qualifications

Childcare Diploma
January 1, 2018 - January 1, 2020
Master Degree - Game Art & Design
January 1, 2018 - January 1, 2023
Childcare Diploma
January 1, 2018 - January 1, 2020
Master's Degree in Game Art & Design
January 1, 2018 - January 1, 2023
Child Care Diploma
January 1, 2018 - January 1, 2020

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education