Hey folks, I’m Babis, a gameplay programmer with a solid mix of technical depth and practical experience. I’ve worked on major projects at Rockstar North and Ruffian Games, taking ownership of systems from design to implementation. Most of my time’s spent in C++ and C#, but I’m comfortable jumping between tools, engines, and disciplines to get things done. I know how to collaborate with designers, producers, and artists to deliver work that actually fits the game, not just the spec. Confident, adaptable, and unafraid to ask the right questions. On my spare time I work as a proffesional DM running tabletop games. These feature a multitude of skills which have been surprisingly often useful in my main career.

Charalampos Koundourakis

Hey folks, I’m Babis, a gameplay programmer with a solid mix of technical depth and practical experience. I’ve worked on major projects at Rockstar North and Ruffian Games, taking ownership of systems from design to implementation. Most of my time’s spent in C++ and C#, but I’m comfortable jumping between tools, engines, and disciplines to get things done. I know how to collaborate with designers, producers, and artists to deliver work that actually fits the game, not just the spec. Confident, adaptable, and unafraid to ask the right questions. On my spare time I work as a proffesional DM running tabletop games. These feature a multitude of skills which have been surprisingly often useful in my main career.

Available to hire

Hey folks, I’m Babis, a gameplay programmer with a solid mix of technical depth and practical experience. I’ve worked on major projects at Rockstar North and Ruffian Games, taking ownership of systems from design to implementation. Most of my time’s spent in C++ and C#, but I’m comfortable jumping between tools, engines, and disciplines to get things done. I know how to collaborate with designers, producers, and artists to deliver work that actually fits the game, not just the spec. Confident, adaptable, and unafraid to ask the right questions.

On my spare time I work as a proffesional DM running tabletop games. These feature a multitude of skills which have been surprisingly often useful in my main career.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner

Language

English
Fluent
Greek, Modern
Fluent

Work Experience

Associate AI/Gameplay Programmer at Rockstar North
November 1, 2022 - Present
Working on new and exciting projects, taking on large tasks requiring independent research, design and implementation. Collaborated with designers, producers, and other engineers to ensure delivery as required.
Engineer at Ruffian Games
October 1, 2022 - October 14, 2025
Saw an increase in responsibilities and took ownership of systems, from development to design.
Junior Engineer at Ruffian Games
August 1, 2019 - October 14, 2025
Worked on Crackdown 3: Wrecking Zone and RadTV focusing on Gameplay Features, bug-fixing, UI & Scripting, Localization & Matchmaking.
Co-Founder at Cation Games
September 1, 2018 - October 14, 2025
Co-founded to participate in game jams and tackle the Dare to be Digital project. Our final game, Sketchtown Showdown, was exhibited at EGX 2018 and drew significant attention.
Co-Founder at Quiet Spaceman
August 1, 2018 - October 14, 2025
Co-founded to make educational games for Legends of Learning; delivered two titles optimized for WebGL across devices by collaborating with teachers.
Associate AI/Gameplay Programmer at Rockstar North
November 1, 2022 - Present
Working on new and exciting projects that require independent research, design and implementation on large tasks.
Engineer at Ruffian Games
October 1, 2022 - October 14, 2025
Saw an increase in responsibilities and was able to take ownership of systems, from their development to their design.
Junior Engineer at Ruffian Games
August 1, 2019 - October 14, 2025
Worked on Crackdown 3: Wrecking Zone and RadTV, focusing on gameplay features, general bug-fixing, UI & scripting, localization & matchmaking.
Co-Founder at Cation Games
September 1, 2018 - October 14, 2025
Co-founded with fellow students to participate in game jams and tackle the Dare to be Digital project. Final game Sketchtown Showdown exhibited at EGX 2018.
Co-Founder at Quiet Spaceman
August 1, 2018 - October 14, 2025
Formed to create educational games for American-based learning with Legends of Learning; delivered two titles optimized for WebGL while closely working with teachers.

Education

Computer Game Applications Development (Accelerated) at Abertay University
August 1, 2016 - December 1, 2018
Computer Games Development HND at Edinburgh College
August 1, 2014 - June 1, 2016
Principles of Computing (Coursera Course) at Rice University (Coursera)
June 1, 2014 - August 1, 2014
Computer Game Applications Development (Accelerated) at Abertay University
August 1, 2016 - December 1, 2018
HND in Computer Games Development at Edinburgh College
August 1, 2014 - June 1, 2016
Principles of Computing at Rice University (Coursera)
June 1, 2014 - August 1, 2014

Qualifications

Principles of Computing (Coursera)
June 1, 2014 - August 1, 2014

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services