I’m a senior motion designer specializing in product motion and 2D/3D animation, with 10+ years of experience turning static UI and product concepts into polished, interactive experiences. I’ve shipped motion work across consumer and gaming ecosystems—collaborating closely with product design, engineering, and marketing teams—to balance visual quality with usability, accessibility, and performance constraints.
I’m especially skilled at building reusable motion systems and templates (including Lottie and scalable web-friendly solutions) so teams can move faster without sacrificing craft. From Yahoo and Google/YouTube collaborations to Apple launch campaign production, I bring strong animation principles, interaction design thinking, and a production-ready mindset to every project.
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