Víctor Chombo

Available to hire

Hi, I’m Víctor Chombo, a Mexican-born 2D and conceptual artist based in Mexico City. I design characters, environments, and game art, blending playful energy with clear storytelling.

About

Hi, I’m Víctor Chombo, a Mexican-born 2D and conceptual artist based in Mexico City. I design characters, environments, and game art, blending playful energy with clear storytelling.

My freelance work spans brands like FedEx, Coca-Cola, BBVA, ArcelorMittal, and Pfizer. Over 10+ years I’ve led art direction, contributed to game design for video, card, and board games, and collaborated on production and PR. I thrive on turning client needs into cohesive visual strategies and building teams that deliver high-quality results.

  • Joined January 2026

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Professional Services
  • Education

Projects · 7

illustrator conceptart cartoon conceptartist graphicdesigner pdf

  • Children’s Book Illustrator
  • Freelance Digital Illustrator
  • Illustrator

Book Trilogy cover and music album companion.
Work also included branding, character design, writing

  • Album Art Designer
  • Book Illustrator
  • Comic Illustrator
  • +1

A collection of female characters, now little used, but always remembered from vintage cartoon series. https://www.twine.net/signin

  • Character Designer
  • Designer
  • Illustrator

Art for TCG World of the Chosen, featuring a new race of clock-based creatures, partially magic, partially machines. https://www.twine.net/signin illustrator designer graphicdesigner conceptart tcg game

  • Concept Artist
  • Designer
  • Freelance Digital Illustrator
  • +1

Character and game assets, cards, infogrphics and other related media for Battlefly's Web2 Game. https://www.twine.net/signin illustrator branding designer

  • Art Director
  • Concept Artist
  • Illustrator

Advertising Portfolio

  • Graphic Designer
  • Infographic Designer
  • Marketing Strategist

Work experience

Digital Artist / Character Designer · BattlefyJan 2022 – Jan 2023 · 1 yr 1 mo

Define and drive the style and aesthetics of the game forward. Provide constructive feedback and support related to art and aesthetics. Motivate, inspire, and lead the art team.

Digital Artist · Bad Touch GamesJan 2020 – Jan 2022 · 2 yrs 1 mo

Create visually cohesive art styles. Ensure visual elements—characters, environments and props share a consistent style and tone. Respond to feedback by iterating on designs, improving visual quality, and ensuring the art enhances the overall player experience.

Education

Bachelor Degree in Desing and Communication with specialization in digital marketing and game illustration · Universidad Autónoma Metropolitana2030 – 2026
Masters Degree in Design, with a Game Art specialization · Metropolitan University2030 – 2026

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