Available to hire
Hi, I’m Chris Biddle, a Set Designer and Assistant Art Director with 15+ years of experience across feature films and television, bringing IP to life through immersive, detail-driven environments. I have an extensive background in environmental design, set construction, and visual storytelling from concept to completion.
I’m skilled in digital modeling, graphic development, material sourcing, and coordinating multidisciplinary teams. I thrive under tight timelines and enjoy translating brand identity into cohesive environments that support narrative, guest flow, safety, and production goals.
Experience Level
Work Experience
Show Set Designer at THG Creative
January 1, 2024 - January 1, 2025Design for themed entertainment creates the physical environments that bring stories and attractions to life, translating creative concepts into immersive, buildable spaces. Design scenery, architectural elements, props, and finishes that support the narrative, guest flow, safety, and technical requirements of rides, shows, and experiences. Working closely with creative directors, engineers, and fabricators, balancing storytelling, aesthetics, durability, and budget to ensure each environment feels believable, cohesive, and emotionally engaging for guests.
Set Designer / Assistant Art Director - Feature Films & Television at Various Films & Television
January 1, 2007 - January 1, 2024Translated IP from major franchises (Disney, Marvel, Paramount, Universal, and more) into immersive, physical environments. Led design and drafting of temporary and permanent sets, contributing to theatrical and streaming projects. Delivered digital models, 3D visuals, and shop drawings for large-scale builds in collaboration with producers, creatives, and technical teams. Developed detailed art direction packages including mood boards, materials, finishes, color schemes, and fabrication specs. Oversaw on-site execution of builds during installation and shooting phases, ensuring creative fidelity and design integrity. Adapted brand strategy and visual identity into environment-specific executions while managing cross-functional creative inputs.
Education
Qualifications
Combat Medic
January 11, 2030 - February 13, 2026Industry Experience
Media & Entertainment
Experience Level
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