Available to hire
3D artist specializing in hard-surface modelling for characters, props, and environments. Experienced in Blender, Unreal Engine, and Substance Painter, with a focus on high-quality real-time assets and production-ready workflows.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Fluent
Work Experience
3D Artist at Monkey Empire
October 1, 2022 - August 31, 2023Created game-ready 3D models for buildings, characters, and props for an RTS project. Translated concept art into stylized assets while maintaining cohesive visual direction.
3D Artist at Cryptopia
January 1, 2023 - April 30, 2024Produced real-time 3D assets for an MMOCRPG, covering environments, buildings, and props. Interpreted concept designs into stylized assets while maintaining a cohesive visual direction.
3D Game Artist at Wilder World
September 1, 2023 - March 1, 2026Created realistic game-ready character assets, including weapons and props for real-time use in Unreal Engine. Managed full asset pipeline (retopology, UVs, baking, PBR texturing) using Blender and Substance 3D Painter. Implemented assets in Unreal Engine with material setup for color variation.
Education
BA (Hons) Game Development at Falmouth University
September 1, 2015 - June 1, 2018Extended Diploma in Creative Media Development (Games) at Gateshead College
September 1, 2013 - May 1, 2015Qualifications
BA (Hons) Game Development
January 11, 2030 - May 12, 2026Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education
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