I'm Christophe Gennen, a sound designer and composer with a strong background in music production and audio for games and cinema. I love exploring textures and sonic quirks, and I'm drawn to how sound design can bring immersive worlds to life. My work spans gaming audio, cinematic SFX, and music composition for video games and linear media, and I'm always excited to help with any audio project. I thrive in fast-paced teams, enjoy new challenges, and value collaboration and rapid learning. I’m a fast learner and a team player who aims to push creative boundaries, while delivering polished soundscapes that enhance storytelling across genres.

Christophe Gennen

I'm Christophe Gennen, a sound designer and composer with a strong background in music production and audio for games and cinema. I love exploring textures and sonic quirks, and I'm drawn to how sound design can bring immersive worlds to life. My work spans gaming audio, cinematic SFX, and music composition for video games and linear media, and I'm always excited to help with any audio project. I thrive in fast-paced teams, enjoy new challenges, and value collaboration and rapid learning. I’m a fast learner and a team player who aims to push creative boundaries, while delivering polished soundscapes that enhance storytelling across genres.

Available to hire

I’m Christophe Gennen, a sound designer and composer with a strong background in music production and audio for games and cinema. I love exploring textures and sonic quirks, and I’m drawn to how sound design can bring immersive worlds to life. My work spans gaming audio, cinematic SFX, and music composition for video games and linear media, and I’m always excited to help with any audio project. I thrive in fast-paced teams, enjoy new challenges, and value collaboration and rapid learning.

I’m a fast learner and a team player who aims to push creative boundaries, while delivering polished soundscapes that enhance storytelling across genres.

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Experience Level

Expert
Expert

Language

French
Fluent
English
Fluent
German
Advanced
Dutch
Beginner

Work Experience

Music Production and Art Direction at Real Trvth
January 1, 2016 - January 1, 2026
Music Production and Art Direction of the Neo- Rave-Acid-Pop project Real Trvth (Told Me So videoclip , latest album ‘SCÛM’ )
Communication & PR at PERFORMENSK
January 1, 2022 - January 1, 2022
Communication & PR for international performative arts festival
Employee at Pêle-Mêle
January 1, 2018 - January 1, 2021
Employee at Pêle-Mêle (second hand book/video game/DVD/vynils shop)
Production & Communication Assistant at VK Concerts, Le Senghor
January 1, 2014 - January 1, 2020
Production & Communication Assistant at VK Concerts , Le Senghor
Communications & PR at PERFORMENSK
January 1, 2022 - Present
Provided communications and public relations for an international performative arts festival.

Education

Sound Designer for Creative and Cultural Industries training program at Technocité
January 1, 2025 - February 10, 2026
Audio Mixing specialization class at IMEP
January 1, 2016 - February 10, 2026
Master Degree in Cultural Management at Université Libre de Bruxelles
January 1, 2010 - January 1, 2015
Bachelor in Media Studies at Université Libre de Bruxelles
January 1, 2010 - January 1, 2015
Sound Designer for Creative and Cultural Industries training program at Technocité
January 1, 2025 - February 24, 2026
Audio Mixing specialization class at IMEP
January 1, 2016 - January 1, 2016
Cultural Management Master Degree & Media Studies Bachelor at Université Libre de Bruxelles
January 1, 2010 - January 1, 2015
Sound Design Training Program at Technocité
January 1, 2025 - December 31, 2025
Audio Mixing specialization at IMEP
January 1, 2016 - December 31, 2016
Cultural Management Master Degree & Media Studies Bachelor at Université Libre de Bruxelles
January 1, 2010 - December 31, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Professional Services, Retail, Software & Internet