I’m a Transmedia Artist and director working with CGI, interactive worlds, and experimental games. I’m originally from the Salento peninsula and, after studying Comics and Illustration, I graduated from the Academy of Fine Arts in Bologna with a Bachelor’s in Cinema, Photography and Video, then deepened my practice with a Master’s in Net Art at Brera Academy of Fine Arts in Milan.
My work combines storytelling, 3D software and real-time engines to create immersive experiences across animation, VR, installations, and gaming. I’m especially drawn to the grotesque, dark/hidden, and uncanny dimensions of the world shaped by technological progress, and I enjoy managing the full creative pipeline—from concept and visual research to production, technical implementation, and interactive deployment.
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