I am a UI Artist, Graphic Designer and Traditional Artist with over 15 years of experience in design, as well as over 20 years as a Fine Artist. My preferred mediums are watercolor and acrylic paints, with a focus on Character Design / Worldbuilding / and Concept Art, as well as Pop Culture, Fan art and Impressionist Landscapes. My focus in Graphic Design has been on Corporate Branding, Creative Pieces and Promotional Items, with a specialty in Vector Illustration and Print Production. I currently operate my own successful Fine Arts / Design Business selling my artwork online, and at comic cons, with an emphasis on comic, game, anime and fantasy art. I have recently graduated from a UI / UX Certification Course through ELVTR and instructed by Ivy Sang, UI/UX Director for Blizzard (home of Diablo, WoW and more!). I am currently available for Remote / Contract Work. See my online portfolio of Traditional Art, Design and UI/ UX projects at: _Website not available. Sign in: https://www.twine.net/signup_

Christopher Johnson

I am a UI Artist, Graphic Designer and Traditional Artist with over 15 years of experience in design, as well as over 20 years as a Fine Artist. My preferred mediums are watercolor and acrylic paints, with a focus on Character Design / Worldbuilding / and Concept Art, as well as Pop Culture, Fan art and Impressionist Landscapes. My focus in Graphic Design has been on Corporate Branding, Creative Pieces and Promotional Items, with a specialty in Vector Illustration and Print Production. I currently operate my own successful Fine Arts / Design Business selling my artwork online, and at comic cons, with an emphasis on comic, game, anime and fantasy art. I have recently graduated from a UI / UX Certification Course through ELVTR and instructed by Ivy Sang, UI/UX Director for Blizzard (home of Diablo, WoW and more!). I am currently available for Remote / Contract Work. See my online portfolio of Traditional Art, Design and UI/ UX projects at: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I am a UI Artist, Graphic Designer and Traditional Artist with over 15 years of experience in design, as well as over 20 years as a Fine Artist. My preferred mediums are watercolor and acrylic paints, with a focus on Character Design / Worldbuilding / and Concept Art, as well as Pop Culture, Fan art and Impressionist Landscapes. My focus in Graphic Design has been on Corporate Branding, Creative Pieces and Promotional Items, with a specialty in Vector Illustration and Print Production. I currently operate my own successful Fine Arts / Design Business selling my artwork online, and at comic cons, with an emphasis on comic, game, anime and fantasy art.

I have recently graduated from a UI / UX Certification Course through ELVTR and instructed by Ivy Sang, UI/UX Director for Blizzard (home of Diablo, WoW and more!).

I am currently available for Remote / Contract Work.

See my online portfolio of Traditional Art, Design and UI/ UX projects at: Website not available. Sign in: https://www.twine.net/signup

See more

Language

English
Fluent

Work Experience

UI Artist | Graphic Designer | Traditional Artist at The Bearded Brush and Blade
December 31, 2010 - Present
The Bearded Brush and Blade • Placerville, CA January 2011 to Present I am the sole proprietor of my own freelance fine art / graphic design business. Specializing in comic book, anime, game, fantasy and pop culture art, I travel the West Coast to different comic conventions to sell my artwork, as well as operating a successful Etsy store. I also offer graphic design skills in UI/UX design, logo design and branding, promotional art, book design, product design, vector illustration, print production / prepress and more! I design, manage and maintain all of my own branding and collateral, as well as my own website and social media sites. SPECIALTIES: UI/UX Design, Graphic Design, Watercolor Painting, Acrylic Painting, Illustration, Vector Art, Concept Art, Logo Design and Branding Other strong skills include: working under tight deadlines, marketing and sales experience, multi-tasking, shipping, budgeting and strong networking and people skills. Website: www.thebeardedbrushandblade.com Portfolio: https://www.instagram.com/thebeardedbrushandblade/
Fine Artist | Graphic Designer at The Bearded Brush and Blade
January 1, 2011 - Present
Founded and operated a freelance fine art and graphic design business for 15+ years. Produced hand-painted watercolor and acrylic pieces, leatherwork, wood carvings, and laser-cut/engraved pieces. Designed logos, branding and style guides, promotional items, vector illustrations, and UI/UX design. Managed branding, website and social media to maintain visibility and engagement. Handled orders, inventory, assembly and shipping. Conducted R&D to identify best-selling items and drove revenue growth (over $50k/year gross).
Sales Designer at CLEARBAGS
February 1, 2018 - May 1, 2020
Created custom branded bags and boxes per client specifications and industry best practices. Assisted Customer Service with upselling design/branding services. Designed schematics for new products and collaborated with Production. Delivered quality customer service and cross-department collaboration. Prepared meeting documentation and presented new product ideas to supervisors.
Fine Arts Instructor at Michaels
August 1, 2017 - January 1, 2018
Instructed guided classes in watercolor and acrylic painting, and traditional pencil drawing. Created marketing collateral and ran social media campaigns to recruit students. Upsold art materials used in classes. Grumbacher Certification for each area taught.
Director of E-Commerce | Graphic Designer at SWAG | BLUE MOON
September 1, 2006 - March 1, 2017
Designed, managed and maintained customer-centric web portals for purchasing inventoried items or print-on-demand items. Produced forms, stationery, web graphics, advertisements, logos, branding guides, promotional products, posters, T-shirts, and vector illustrations. Handled orders, quotes, database information and inventory. Recruited and developed new customers. Led or collaborated with a small design team and coordinated with Sales and Management.
UI / UX Course Participant at ELVTR
November 1, 2025 - February 1, 2026
UI/UX for Gaming course focusing on developing a comprehensive digital portfolio, including player profiles, paper prototyping, flow charts, wireframes, and UI mockups. Planned and conducted usability tests and explored strategies to increase game desirability for various player types.

Education

UI/UX for Gaming with Ivy Sang at Elvtr
November 17, 2025 - February 5, 2026
Certification Course geared on introducing core concepts for UI/UX for Gaming like Player Journeys, Paper Prototyping, Flowcharting in Figma, Iterative Design, Wireframing in both low and high fidelity.
Grumbacher Certification at Michaels
January 11, 2030 - February 13, 2026

Qualifications

Grumbacher Certification
January 11, 2030 - February 13, 2026

Industry Experience

Retail, Gaming, Consumer Goods, Other