Unity developer with 2+ years of professional experience building games, VR applications, and interactive installations. 1st Place at the UAE Game Makers Competition (judged by Tawazun Council and Endless Studios) and 1st Place at the Heritage Gameathon by Abu Dhabi Gaming. Currently at TEXL Development in Dubai, shipping production Unity apps for clients across creative tech and luxury sectors. Remote-ready.

Charles Wenzel Orlanda

Unity developer with 2+ years of professional experience building games, VR applications, and interactive installations. 1st Place at the UAE Game Makers Competition (judged by Tawazun Council and Endless Studios) and 1st Place at the Heritage Gameathon by Abu Dhabi Gaming. Currently at TEXL Development in Dubai, shipping production Unity apps for clients across creative tech and luxury sectors. Remote-ready.

Available to hire

Unity developer with 2+ years of professional experience building games, VR applications, and interactive installations. 1st Place at the UAE Game Makers Competition (judged by Tawazun Council and Endless Studios) and 1st Place at the Heritage Gameathon by Abu Dhabi Gaming. Currently at TEXL Development in Dubai, shipping production Unity apps for clients across creative tech and luxury sectors. Remote-ready.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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Language

English
Fluent

Work Experience

Lead Programmer at Mindscape (Mindscape project) — WebGL
December 12, 2024 - December 12, 2024
Led programming for a cross-disciplinary 6-person team on a 2D puzzle platformer; implemented mechanics and atmosphere across stages, with emotion-driven design (fear, joy, sadness, anxiety).
Sole Programmer at Heritage Gameathon Abu Dhabi Gaming
January 1, 2026 - Present
VR/basketball game Spook-Hoops; shipped as a standalone VR APK for Meta Quest; built as a Game Development elective with full dual-hand interaction and controller/keyboard support.
Participant at Global Game Jam @ iAcademy / IGDA
January 1, 2019 - January 31, 2019
Participated in Global Game Jam events (2019).
Unity Software Developer at TEXL Development
April 1, 2025 - Present
Responsible for projection mapping, interactive installations, and client pitches across creative tech and luxury sectors. Led an audit process documenting proposed solutions and optimized onboarding workflows.
Unity Developer - Internship at Infix Innovations
January 1, 2025 - April 1, 2025
Worked on games and simulations, iterating from prototype to deployment. Developed features for live installations tailored to venue-specific requirements.
Freelance Unity Developer at Self-employed
November 1, 2023 - Present
Developed and delivered projects for international clients including mobile, PC, and VR. Managed project lifecycle from scoping to delivery and client handoff.

Education

B.S. in Entertainment & Multimedia Computing at iAcademy
January 11, 2030 - July 1, 2023
Bachelor's Degree at Digital Media and Interactive Computing
January 1, 2021 - January 1, 2023

Qualifications

Unity Certified User: Programmer
November 1, 2024 - June 13, 2026
Unity Certified Artist
November 1, 2024 - June 13, 2026
Certified User: Programmer
April 1, 2023 - April 1, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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